Forum Discussion
2 years ago
So you mean if I do your procedure - formation lap - race start - restart of the race - I get SC even when some Ai DNF because of engine failure and parks next to the track?
ScarDuck14
2 years agoLegend
@Kuba_HB Yes it’s 100% an issue that Damage system doesn’t activate properly at race starts. So Ai cars don’t receive damage when they have collisions with other cars and environment. So less chance the safety car will come out: i did 2 full seasons on 50% race length. Entire time only one Ai car crashed out with terminal damage. At end of Every race I check race director and pits stops and no Ai car ever pitted for front wing damage. Raised this with developers months ago and was told they couldn’t replicate lack of damage.
So I started testing with damage set to simulation and safety car set to high. I would on purposely crash my car into the Ai and took videos and photos of the lack of damage I and Ai cars would get. The dev team now know it’s a problem. But not confident they will fix it. I then started testing looking for a workaround. And finally found one. You have to have formation lap set on for it to work. Then once race starts restart session as that takes you back to moment the race lights start to count down. Damage will now be on whatever you’ve set it: I recommend simulation as whatever setting reflects both how you and Ai receive damage. Easier they get damage more likely a safety car will need to come out.
Also try not to use flashbacks during race as that may also trigger damage to disable and I can’t be 100% sure as I think that happens randomly. Sometimes flashbacks have no effect other times they do.
Workaround does not work on sprint races.
Thanks to EA they have Also passed on to dev team information off workaround. But like I said don’t expect a fix so unfortunately restarting session is the only thing we can do to make game to work as it should during races
So I started testing with damage set to simulation and safety car set to high. I would on purposely crash my car into the Ai and took videos and photos of the lack of damage I and Ai cars would get. The dev team now know it’s a problem. But not confident they will fix it. I then started testing looking for a workaround. And finally found one. You have to have formation lap set on for it to work. Then once race starts restart session as that takes you back to moment the race lights start to count down. Damage will now be on whatever you’ve set it: I recommend simulation as whatever setting reflects both how you and Ai receive damage. Easier they get damage more likely a safety car will need to come out.
Also try not to use flashbacks during race as that may also trigger damage to disable and I can’t be 100% sure as I think that happens randomly. Sometimes flashbacks have no effect other times they do.
Workaround does not work on sprint races.
Thanks to EA they have Also passed on to dev team information off workaround. But like I said don’t expect a fix so unfortunately restarting session is the only thing we can do to make game to work as it should during races
- 2 years ago
Thanks for description, I will try it. But still ... it should be fixed by devs.
- DRudd132 years agoSeasoned Ace
@Kuba_HB @ScarDuck14 What I have been noticing about settings resetting themselves is that it happens when you switch between different game modes world, GP, Career ranked. My workaround is if I switch between modes, I've been restarting the game. OK, it's not great for time. But maybe this information could help them to solve the problem. Also, why maybe they can't recreate it as they will just be loading the mode straight away, so it doesn't show as a problem.
- ScarDuck142 years agoLegend@DRudd13 I thought this also. One of the tests I did was to nuke my game save data and restart who knew game and went straight to myteam career. But still had the same problem with damage model
However you are probably on to something with other issues with the game. Things I know from various sources gives me the impression various different F1 world events are the likely culprit.
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