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I've said it 2 years ago that we need the 75% race distance as well. Even though people might say that is almost the same as an 100% race, I don't think so. And there the strategy would be much better. 2 stops would be viable with that race distance. In 50% races a two-stopper is more like "car dependent"- If you have a fast car with a good performance gap to the teams behind you, you can probably do it, but that is really unlikely.
I would love a 75% or hour long race option.
The above said, the Ai would need their pit stop logic updating so they react to the cars behind correctly, rather than pit to come out in traffic. It would be nice if they were more dynamic and tried different things to gain an advantage. Sadly they seem to currently be a slave to tyre wear % rather than actively trying to find the fastest way to the end considering the other cars.
Another option to help reduce one stop races would be to speed up the pit stops to mitigate the time lost i.e. have a 2 times quicker stop in a 50% race and a 3 times quicker stop at 35% distance. I wonder how fast the pit stop animation can go without breaking.
- ScarDuck143 years agoLegend@Burbz7 I suppose another way round it would be allow all cars to ghost in the pit lane.
I race 50% which is obviously x2 wear. But a 65 - 75% also with x2 wear would be awesome
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