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Unpopular opinion but for the way I play 80% of the game is OK. But I skipped 23 and am not signing up for 25 anytime soon.
Customization is the problem for me. Liveries, helmets, badges- everything that made my team and car unique was eliminated.
Add to that the simple stuff that F1 Holdings would be OK with like custom weather for careers and changing AI when restarting a session, changing weather when restarting a session- all ignored for years.
Then there are the little things, pit box order changes each season. When a driver retires and an F2 driver is promoted a fictional driver should be added to the pool.
The mini games in the race should have an option to disable (except maybe the move over for your teammate). The specialists don’t grab me either. The cut scene going into my house was cool the first time, now it wastes my time.
My Team is stale and needs a revamp, not to mention cost cap. And way more customization, like team polos, pit crew garb etc.
The bigger stuff might require F1’s approval like a more customizeable calendar, classic tracks from previous editions (ai will need training).
There’s a lot left on the table here.
Is part of the problem the 2 development teams? So each one works on a 2 year old edition instead of the latest iteration?
Whatever it is, the push to microtransaction and life style clothing (and strangers in my lobby) shows they don’t know that the F1 crowd is not the same as the FC/Madden crowd.
The mention of two teams working on the F1 titles is interesting and something I'm aware of. There is a common trend here regarding that.
If it's a two year cycle, then the team who made F121 and F123, made great games that's stratasphericly better than F122 and F124.
Maybe the team responsible for F121 and F123 should make all the F1 games. Because F122 and especially this year's absolute long suffering debacle, F124 is awful!
Additionally, if it is those at the top of the hierarchical tree at EA who are responsible for completely decimating the store and basic customisation options, then they need to have a rethink, because it has massively backfired, which I'm delighted with!
The amount of complaints and people saying they won't buy F125 are huge and this is the result you get for expecting people to spend £90 of their hard earned money on a game with almost zero customisation. Not to mention the rest of it which is terrible in its current state.
- Nellix8212 months agoRising Ace@IanM282 we can't hope for something better they should start from 0 not make the game every year.....they probably don't even follow the real f1.....how long does a real cycle last 4 5 years then you have to make a game and update it when the regulation changes you make another one and so on and you only charge for updates
- 12 months ago
@IanM282 I've been pondering this same thing. If F1 25 comes out and it gets good reviews, that will confirm that whatever team is working on the even-numbered years is not up to par with the team working on odd-numbered years. And that will definitely affect my purchasing pattern going forward.
It would also make sense to me that each team has their own build of the game at any given time, which is why we see dumb things happen like visible tire wear being in 23, but not 24. Or live Engineer changes to race strategy in 23, but not in 24. Or how we have bugs fixed in 23 that came back in 24. It's baffling.
- SDGMatt12 months agoSeasoned Ace
I won't be pre-ordering for the first time in 15 years, and I currently have no plans to buy F1 25 after feeling very ripped off this year. I will wait for the reviews and first few patches before I even think about it. F1 24 has really broken my trust and faith in the series.
We've had some great games over the years, and some not so much... At least the shambles that were F1 2014 &15 had the excuse of being made during the console generation change, so it was understandable, and they were £39.99 games.... Not £89.99!!!
I just want a game that feels authentic on track and functions how it should. i don't care for fancy modes. I just want a solid and authentic F1 racing game on track!!
I exclusively play the game for competitive league racing once or twice a week and have done since F1 2010.
I don't care for F1 World, and career mode is just stale and repetitive. My Team was fun, but the lack of customisation options have made it dull and expecting me to pay 7,500 pitcoin for a helmet or livery is an insult.
When I load into a league race lobby with my friends and fellow drivers, I want to feel like an F1 driver competing each week for a Championship....
I don't expect a sim... I like the balance between sim and accessible.... But I want handling that feels like I'm driving an F1 car... Not a hovercraft or a Mario Kart.
I want the consistency in handling. Realistic race strategies and experiences. Proper pit stops. Punishing gravel traps and damage model. Tyre models that can grain and degrade properly, even flat spot when you lock up, how is that still not a thing?? Bring back spray in the rain?? F1 2012 had incredible rain effects That was 12 years ago... What happened?.
Why not add F3 and give an authentic career mode progression from Young Academy affiliate to rising through the ranks Kimi Antonelli style to reaching F1 within a few seasons? That also adds 30 new young drivers for My Team!! A mode thats dead and needs a boost!!
My prediction is that F1 25 will simply be another copy and paste job, but they'll have Braking Point 3..... Maybe they'll bring back the sofas....
- IanM28212 months agoSeasoned Ace@GrumpsMcDumps Agreed and same for me. I guess F125 will go some way to possibly confirm it. But in any event, next year's game has to be a gargantuan improvement over 24 in almost every department.
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