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I can't speak on braking as I use ABS, but my general feedback on the handling since the patch is as follows (wheel user, PS5, no assists, other than ABS)
a) the front end is much improved, but still a bit too pointy, especially as you add more downforce to the car
b) the rear is too forgiving when it comes to the above, if i turned the car as much as I can on the game with max downforce, the rear should cry enough and spin me around no matter my camber or suspension settings
c) the kerbs seem to basically be an after thought and probably one of the main reasons for unrealistic laptimes, you can pretty much abuse most of them with few exceptions even with low ride heights.
On the whole I am actually enjoying the driving experience, silly AI bugs notwithstanding but overall there are further changes required to get the game where we want it to be.
I will also add that in direct comparison to my laptimes on a default setup in time trial pre-patch and post-patch, my lap times are pretty much identical really with a few slower and a couple quicker, suggesting that a lot of issues are caused by overly aggressive setups. Maybe Codies need to limit the options for setup changes so it takes the car away from unrealistic areas?
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- EA_Vendcera2 years ago
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