It doesn’t have to be just about profit. You have an official F1 license to make a game of the highest levels. You have to do it with the most advanced elements like F1 is in reality. PlayStation is increasingly an important market in racing simulation. Let's think about GT7 and F1 and the best proof is Fanatec with now several PS compatible products. There are even 2 bundles exclusively for GT7. They have just launched an F1 - PS bundle. I believe that the arrival of EA changed the philosophy of Codemasters, profitability above all, developing for as many platforms as possible for greater profit. I think they are on the wrong track!! Looking at the comments about F1 pre-orders, 95% of users are not going ahead with F1 24 because there is nothing new! It doesn't matter if you do VR, PSVR2 would have been a shockwave that would have shaken things up. Too bad if PSVR2 is not supported with F1 24, after purchasing all the F1, I did not join 23 and as long as there is no VR for PS I will not go back ! I do not encourage mediocrity.