@ScarDuck14 Interesting points but personal preferences as well. I have a rig w shifter, handbrake etc, and VR not a major obstacle for use/enjoyment of those items.
And not re-debating the general market share points you make (often). Just noting that
1) F1 PC VR users are likely in the minority of PC users based on those sorts of preferences you and others note, and much lower than overall % of PC VR sales
2) F1 PS players are half the active TT userbase w PC and XB making up the rest (XB the smallest or PC?)
3) PSVR2 penetration is likely much higher to racing gamers than the overall 8% average unit sales based on GT7 users comments and league particpation
So its possible, (even likely?) that the PS5 F1 player base already owning a PSVR2 is larger than the F1 PC VR player base.
Would PSVR2 support drive more usage? My take is yes. Would it be cheaper to develop/support? Possibly. WIll Sony get its act together on PS VR? Unfortunately not looking likely
🙏