Meza994
2 years agoSeasoned Ace
Re: These things need to change for F1 24!
@LuckyNico92 Well..
1. Something similar but just a properly working reliability for each manufacturer would be nice indeed. Its not as simple as you example but in the end they should go into such a direction. However chances are after all just chances and out of throwing a dice 100 times you can still end up with 0 times a 6 although chance says you should have 16..
2. This should be fairly fixed.. As far as i saw they changed the revv limit to at least 14k instead of 13k which gives quite some headroom on the top speed. Removing a "top speed limiter" is nothing with the game though, its just physics that a car cant go faster than the gearbox will allow, they just set the rev limiter too low in the last few games.
3. If they didnt even change the handling (to more realistic ways) they would earn a gigantic shitstorm for charging that much money for nothing but new liveries and a half hearted change of career mode.
1. Something similar but just a properly working reliability for each manufacturer would be nice indeed. Its not as simple as you example but in the end they should go into such a direction. However chances are after all just chances and out of throwing a dice 100 times you can still end up with 0 times a 6 although chance says you should have 16..
2. This should be fairly fixed.. As far as i saw they changed the revv limit to at least 14k instead of 13k which gives quite some headroom on the top speed. Removing a "top speed limiter" is nothing with the game though, its just physics that a car cant go faster than the gearbox will allow, they just set the rev limiter too low in the last few games.
3. If they didnt even change the handling (to more realistic ways) they would earn a gigantic shitstorm for charging that much money for nothing but new liveries and a half hearted change of career mode.