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The game needs to be better integrated with the real F1 season. News, highlights, interviews...online challenges that mirror actual situations from real races...ie. 'As Lando, finish the last 5 laps of the race no lower than 2nd place, with failing brakes and Verstappen on your heels'.
And there needs to be more to do off the track in career mode. Drive to Survive has opened everyone eyes to the fact that so much happens off the track. Geez...make a mode where you can cycle/walk around the track on the Thursday...let people explore the game.
There's so much they can add, but we'll get the same 3x styles of sneakers in 3x different colours that no one cares about.
- LethalLee_3125 months agoNew Novice
"make a mode where you can cycle/walk around the track on the Thursday...let people explore the game". that's neat idea i really like that one
- SDGMatt5 months agoSeasoned Ace
I don't understand why people want a mode to cycle/walk around the track/paddock. For the amount of time and resources that would take to build, what would it really add? This is a Formula 1 "racing"" game, not an open-world RPG. There should be more of a focus on the on-track side of the game, not off-track! We still don't have a proper weather system i.e a realistic radar to forecast incoming rain or a dynamic track surface that can be dry in some corners and wet in another as rain approaches the circuit from various directions with differing intensity, a feature that was in F1 2011, only to be quietly removed over time and downgraded 2 console generations later! We don't even really have a drying line. the track is either wet or dry and has an instant cross-over time, which your engineer tells you, taking away any skill in judging the conditions yourself or by watching tyre temps.
We don't have race strategy plans that can be switched up on the fly mid race, i.e preset plan A-C or even Plan Z for Ferrari.... We don't have a realistic tyre model that can be flat spotted or show signs of graining/degradation. We don't see tyres go through phases like in real F1. It's all purely down to a percentage wear, meaning that 99.9% of races follow the exact same Medium-hard 1 stop strategy with no incentive to try anything different.
Think about the 2 races you've watched on TV so far in 2025, BOTH of those aspects were the two biggest factors in the races, and yet they're not represented in-game as well as they could be.
So d we really need to walk around the track? What for? It never differs in condition or layout, so what are you looking for? What would you really do in the paddock? Bring back the 2010 static paddock menu as a method of navigation for immersion? Yes please! But there is no purpose in a free-roam mode when the on-track side of the game has not seen any real improvements or features in quite a few years!
- grahambalding5 months agoSeasoned Newcomer
I'd love to walk around the track. All the drivers do it every weekend for track familiarisation.
It sounds like you're a 'racing game' fan that likes F1 and I'm an F1 fan that likes racing games.
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