AI Cars lagging/jittering around constantly during races
Product: F1 22
Platform: Xbox Series X
Summarize your bug AI Cars jittering around excessively
Which area is the bug/glitch in? Career
How often does the bug occur? Frequently (30%+)
Steps: How can we find the bug ourselves? We've been seeing this in co-op career mode, on LAN, but only during races (not practicing and not qualifying). Don't think there's much more relevant information than that. During one particular session, we did have the telemetry UDP option turned on, but turning this off didn't solve the issue, and this option was not present during a different race with similar issues. It seems to only be the 'host' player that's having issues, and it only seems to occur as you get close to the AI cars.
What happens when the bug occurs? The AI cars start to jitter/lag/glitch around seemingly randomly. Mostly (if not completely laterally). It becomes extremely distracting, but also very difficult to overtake or defend from attacking cars, as you don't have any confidence that they are were they seem to be.
What do you expect to see? AI cars behaving normally and not consistently glitching around.
This started happening during our Canada co-op career race weekend the other night. Initially Verstappen was attacking me for second place, and started behaving this way, eventually leading me to stop defending over fear of an incident. Then Sainz started doing the same thing as he got closer. Initially I thought this was a short-term issue that would resolve, but five minutes later, I was continuing to have AI cars behave this way. I finally recorded some footage of it after it ended in a spin at the hairpin. Later I recorded some more footage of the same thing during a safety car, but this also continued throughout the race.
At Britain the following night, the exact same issues occurred, and although it wasn't to the same excessive degree, it was still enough to ruin the experience.
Some stuff to note here:
- This looks like lag to me. But it's super excessive amounts of movement from the cars, like the prediction has completely failed (the cars move far too much for anything that could be considered a realistic amount in that time frame).
- Both me and my co-op partner are on Xbox Series X, on the same LAN network, in the same room. It's a 1Gb highspeed cable connection in the heart of a major city. I'm using a high end Asus gaming router and everything that can be on wired is wired with CAT 6/7 cables (so basically on phones and a lap top are using wireless). There's no other traffic on the network while we are playing (e.g. no heavy downloading going on; no torrents running; nothing should be doing any heavy updating), and even if there was, there shouldn't be anything affecting it this badly.
- This was late at night when local ISP traffic is not typing contented much.
- We have completed multiple races together, in similar situations, on this game and other games and never seen this happen during a co-op career or league race between the two of us. And it's happened twice in three races since the 1.07 patch. No other multiplayer games are displaying issues either.
- This is NOT happening in any practice sessions or qualifying sessions, only race sessions. At Britain, I spent several laps during FP2 following Magnussen around and saw no such issues. 45 minutes later, during a race, consistent issues occurring again.
Video showing what's going on: https://youtu.be/I0wGYR3LZhQ