@Meza994 Sorry, but I don't think that's clear?
Under "NORMAL" circumstances, lower pressures will give you lower average temps. Low pressures have the potential to give you a spike in temps, but that is not because of the pressures per se, it's from the higher workload – and anyway that's somewhat moot, we never really care about brief spikes.
Tyres generate grip from the flexing and twisting of the rubber. Grip is basically work. Lower pressures enable more flexing (if you push), thus more work and thus WILL lead to higher wear and CAN lead to high temps during a highly straining section, like a long high speed corner, but the tyres will cool down quickly if there follows a long straight – quicker than they would with higher pressures.
The average temperature can still be lower than if you had high pressures, depending on the car, the track and on how much you're pushing.
The game will give you higher average temps and lower wear if you run with high pressures, and lower average temps and higher wear if you run with low pressures.
It's no "philosophy", it's physics.