Forum Discussion
3 years ago
@mariohomoh This littleamigobrit guy has been insisting for days that there are particular f1 drivers who say f1 22 is unrealistic. If this guy honestly means that lockdown process and f1 22 game, somebody should wake him up to show the new era of the cars.
Back in the days, downforce of the cars produce mostly came from the front and rear wings and sidepods. But now, it comes from the floor. My generalization of not taking seriously the guys who complain about the traction is based on this. They do not understand the fundamental of the car. The downforce distribution is like 25% front wing, 50% floor and 25% rear wing. Thus, there is much less downforce on front and rear end of the cars and that means less grip under acceleration and slow corners compared to previous years. Especially 2019-2020 years. (If “those people” thinks that those games were way more realistic) those cars were insanely aerodynamic. And tyres of course. They are completely different too.
And, littlebritguy, if you’re too considerate about realism, why don’t you ever mention about the ridiculous brake balance meta? How come an f1 car does not lose control under heavy braking with 50% brake bias?
Short shifting is a decade meta on f1 games what about it?
So please, for the sake of any deity that you believe. Stop whining and adapt!… you already took the promise from David about recalibration of the torque levels under low gears. Aren’t you happy already? But I fear that they will make acceleration easier and less competitive and less talent demanding.
Back in the days, downforce of the cars produce mostly came from the front and rear wings and sidepods. But now, it comes from the floor. My generalization of not taking seriously the guys who complain about the traction is based on this. They do not understand the fundamental of the car. The downforce distribution is like 25% front wing, 50% floor and 25% rear wing. Thus, there is much less downforce on front and rear end of the cars and that means less grip under acceleration and slow corners compared to previous years. Especially 2019-2020 years. (If “those people” thinks that those games were way more realistic) those cars were insanely aerodynamic. And tyres of course. They are completely different too.
And, littlebritguy, if you’re too considerate about realism, why don’t you ever mention about the ridiculous brake balance meta? How come an f1 car does not lose control under heavy braking with 50% brake bias?
Short shifting is a decade meta on f1 games what about it?
So please, for the sake of any deity that you believe. Stop whining and adapt!… you already took the promise from David about recalibration of the torque levels under low gears. Aren’t you happy already? But I fear that they will make acceleration easier and less competitive and less talent demanding.
3 years ago
Here, a full push lap from Lando’s pedal cam