Forum Discussion

9 Replies

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    4 years ago

    When it comes to physics and handling, you’ll notice the heavier weight of the 2022 cars immediately – especially if you’re a veteran player of the series. More mass means more momentum. You feel how the car’s mass makes it want to continue on its trajectory into and out of corners, requiring a more deliberate approach rather than just being able to throw the car wildly about.

    The stiffer suspension settings mean handling feels more precise and responsive in a lot of ways – especially at turn-in – which could be a blessing or a curse depending on your driving style. You have to take care over kerbs due to how low you’re running to the ground as it’s a lot easier to bottom out and dragged along off track as a result.

    Sounds good.

    The new handling and overall driving experience is probably the only driving factor making me buying this game, unfortunately.

  • Nuvolarix's avatar
    Nuvolarix
    Seasoned Ace
    4 years ago

    @mariohomoh wrote:

    The new handling and overall driving experience is probably the only driving factor making me buying this game, unfortunately.


    Agree 😎😜

  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    4 years ago

    I do wish reviews were published on the actual launch version of the game, not pre-builds.

  • DukeOfAntwerp's avatar
    DukeOfAntwerp
    Seasoned Hotshot
    4 years ago

    "After years of complaints about inconsistencies in the AI’s performance between circuits and players struggling to find the right balance for them in single player mode, the announcement of a new ‘adaptive AI’ system was one of the more interesting aspects of the new title. Disappointingly, adaptive AI does not actually allow you a way to tailor your single-player experience to suit your skills. Instead, it’s limited to the ‘casual’ game mode designed for new, inexperienced or younger players."

    I was so hoping the AI difficulty issue would be finally fixed but Adaptive AI was not the fix. 

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    4 years ago

    And glad it’s only on casual settings:  I’d be screaming it were on expert. Can you imaging the frustration 

  • jimmarshall's avatar
    jimmarshall
    Seasoned Ace
    4 years ago

    I saw that as for MT there really isn't any changes. I'll find out tonight.

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    4 years ago
    @DukeOfAntwerp I was expecting more too. It took a while between the announcement and Codies actually explaining what it was all about – even then, I think the first time they properly addressed it was with one of those Lee Mather interviews with content creators.

    In the meantime I was hoping it would be a game wide system that would suggest adjusting the AI level some steps up or down between sessions based on your performanced relatively to proper benchmarks.

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