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@Apophis-STR wrote:
@Ultrasonic_77People often underestimate all the little techniques required to use kerbs effectively, the best drivers made things look way easier than it actually is.Definitely. I actually find it almost encouraging when I get chance to watch some of the F1 practice sessions, and see some drivers spin in ways I'm all too familiar with! I don't think I've ever managed quite what Perez did today though. Clearly he did it on purpose to help Max...
- @Ultrasonic_77 Why do you think my comparison is to F1 2021 being the point that they made these changes or being the examples of not being able to make up their mind? Autospin was a thing from f1 2010 to about 2012 and then they started moving away from it and then suddenly back in 2021. It's really irritating because I thought it was more interesting when they were making kerb mounting more disruptive to the cars pace vs outright disasterous spinning. (Around F1 2017-2020 I think?)
@captainzachevil wrote:
@Ultrasonic_77Why do you think my comparison is to F1 2021 being the point that they made these changes or being the examples of not being able to make up their mind? Autospin was a thing from f1 2010 to about 2012 and then they started moving away from it and then suddenly back in 2021. It's really irritating because I thought it was more interesting when they were making kerb mounting more disruptive to the cars pace vs outright disasterous spinning. (Around F1 2017-2020 I think?)I just asked a question 🙂. You hadn't clearly defined what you were referring to. For info. previous F1 games I've played are 2015,2017, 2020 and 2021 so I'm not familiar with all of your examples.
Just my personal opinion but I really didn't have a problem with the kerbs in F1 2021 and don't right now in F1 22. I like that learning how kerbs can be taken is a part of the challenge of the game. I've not tried but I assume that turning TC on makes them less of a challenge for those that prefer this. Possibly the 'Surface Type' simulation setting makes a difference too? Not sure if kerbs count as on or off track here. Something you might like to experiment with just in case it makes the game more enjoyable for you.
I don't fully accept the 'autospin' term by the way, since how the car will react does always seem to depend on steering angle, acceleration and gear rather than purely if a kerb is touched or not. This is what some other posters have been referring to above I believe.
@Ultrasonic_77Kerbs were a challenge in the game before they reintroduced this f1 2012 and before spinning behavior. They actually were bad for your pace which is a bit more realistic in how they should behave. Also underbody damage should have completely negated the need for these kerbs to behave like this... but apparently we need to have the worst of both worlds. Body damage and spinouts from the kerbs! (Body damage from bumping on the kerbs is at least realistic...)
I'm also generally frustrated that they have apparently added a high speed cornering threshold into the games now so you can basically oversteer into a spin on cornering now too. It's incredibly frustrating because there is basically no solution to this paticular problem that was introduced in F1 2021 without switching from a controller to a wheel. (Gotta spend those hundreds of dollars that I don't have!)
@captainzachevil wrote:@Ultrasonic_77Kerbs were a challenge in the game before they reintroduced this f1 2012 and before spinning behavior. They actually were bad for your pace which is a bit more realistic in how they should behave.
I'll be interested in what others think but it's not obvious to me that this was more realistic. Different grip levels across the rear axle will lead to a risk of spinning, and indeed that there is a risk of spinning in the game comes out of a physics model that factors this in.
I'm lucky enough to be able to race on a wheel* so I can't comment on any controller specific issues and do have sympathy if you feel more at a disadvantage there. Others posting in this thread have more controller experience though.
*Not high-end FWIW: a Thrustmaster T300RS wheel that I bought about 7 years ago, T3PA Pro pedals, using a Wheel Stand Pro and sitting on my sofa.
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