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LuckyNico92's avatar
LuckyNico92
Seasoned Ace
3 years ago

Is EA SPORTS F1 dead?

Now, this one is a really weird title, and I don't greet you guys for a reason.

I'm angry right now.

A few days ago, I watched a video about possible content for F1 23, and it included rumors about Ultimate Team.

Look EA, F1 is supposed to be a racing game, a game for casual players to have fun, a game for fans to enjoy, and not some money cow that people keep shoveling grass in and you guys milk the money it produces. Ultimate Team is THE ultimate definition of money cow just because all people want to get a huge advantage against the competition, it's been like this in FIFA, NHL, Madden, and now you plan to do it for F1 as well.

I'll just go ahead and say this: If F1 23 will have Ultimate Team, I am turning my back to the franchise and I'm never buying another EA SPORTS game. I am not wasting money on a game that puts making money above fun and playability. That's not what F1 is supposed to be, and it's sad that it's like this ever since EA took over. And if it's like this again, then F1 22 was the last F1 game I bought.

Good day,

Nico

26 Replies

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago

    @TotosHeadphones wrote:

    @LuckyNico92 wrote:
    @Ultrasonic_77I know that, and I don't play FIFA Ultimate Team. But FIFA is a football (soccer for you Americans) game, and it's fairly simple to develop. Just create a pitch, put 22 players on it, add a physics engine to it, attach game rules, done. And even if it's so simple and repetitive, it's still fun to play.

    F1 on the other hand is much more complex than FIFA. You need to develop tracks, AI, handling, car models, liveries, etc, etc. And EA always looks over AI and handling, two of the most crucial parts about an F1 game, which are important to make Single Player fun to play. For two years now, I can't play on Expert difficulty (80) because the combination of overpowered AI and drifty handling makes every race literally a nightmare. I can't play Two Player Career properly because EA doesn't maintenance the servers to make sure they run correctly when two players far away from each other connect. I can't play online with fun because all players are taking each other out. And worse, my patience is wearing down quickly, and soon, my brain will just blow up like an F1 engine when it suffers a mechanical failure.

    Seriously, the only chance that EA has is to release the chains from Codemasters and let them do their work, otherwise, we will never see any good F1 game again.

    Not meaning to sound rude but your knowledge of how games are developed cannot be boiled down to "Just create a pitch, put 22 players on it, add a physics engine to it, attach game rules, done."

    There's plenty to do -

    Code AI of players when not controlled by real life player.

    Control behaviour of each position of said player and how they interact when the ball is in possession, out of possession

    AI of players reacting to each mentality

    Physics of the ball, physics of the ball due to certain pitch conditions

    Collision physics

    Cloth physics

    Hair physics

    Dribbling physics

    Shooting physics

    How attributes interact with every action completed by players/AI.

    This doesn't sound very simple to me and with that I would expect bugs to crop up, as in any game.

    You may not like EA as a developer but it is disrespectful diminishing the work of the coders crunching to meet tight deadlines because of the expectancy of a yearly release.


    Thankyou for covering everything I missed in great detail as per usual.   I hate being the dumbest on the board😂

  • TotosHeadphones's avatar
    TotosHeadphones
    Seasoned Ace
    3 years ago
    @ScarDuck14 Haha, to be fair you had said what I said but I didn't see it because this site doesn't work nice with mobile browsers!
  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago

    I’m gunna say it again… F1 Championship Edition(Single player) is still hasn’t been surpassed.   

  • drewgriffiths's avatar
    drewgriffiths
    Seasoned Veteran
    3 years ago

    @LuckyNico92 The ones in the PS1 era prior and after F1 98 were miles ahead of 98 so that makes no sense whatsoever

    The first two were made by Bizarre Creations (F1 and 97). For 98, Bizarre pulled out if i remember correctly, so the game had to be shipped out to Visual Science. made from scratch and rushed out. The result was an absolute disaster.

  • drewgriffiths's avatar
    drewgriffiths
    Seasoned Veteran
    3 years ago

    @TotosHeadphones A kick in the nuts is polite way of putting it. Going from 97 to 98 was a bit like going from a championship winning V10 Williams to a clapped out Arrows… El Plan, Damon Hill style 😆

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