Forum Discussion

Re: Aggressive AI and their lack of awareness

Gran Turismo definitely wins worse AI ,

The AI on F1 is a bit aggressive but not the worst.

There's loads of room for improvement but personally, I expect more from big companies especially since CM has been releasing the F1 series every year.

10 Replies

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    4 years ago
    @Jimjonez323 I haven't try GT7, but since GT5 they probably had the absolute worst AI I've ever race against by miles.
  • Hichel18's avatar
    Hichel18
    4 years ago

    While the AI is a bit bonkers right now, F1 AI is still one of the best available.

    Could be greatly better and maybe more customizable, but it does it's job to provide an entertaining race. As many mentioned, GT AI is railroad at it's finest and it's very bland to race against.

    There is some improvements but It can be better, but I disagree on being the worst on the subject.

  • Jimjonez323's avatar
    Jimjonez323
    4 years ago

    @Apophis-STR wrote:
    @Jimjonez323I haven't try GT7, but since GT5 they probably had the absolute worst AI I've ever race against by miles.

    Nothing changed, AI in Gran Tourismo Series is set strategically to block the middle of the road rather than race as a real scenario....hence you earn fewer points and spend on micro-transactions.

    The main issue with most AI is they are too slow in corners and easily outbreaked....Haven't tried this new update, but hope they continue to work on the AI .....Won't be too long before the focus switches to 2023.

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    4 years ago
    @Hichel18 Would love to see ai drivers given different traits.. hmmm codies ai mixed with nemesis systems from shadow of Mordor/war. Where the ai would dekelop traits based on how it performed. Not to the extent the shadow games did.., Best ever game system mechanics ever. Always wondered why it’s not be used in other games. Turns out it’s patented by Warner brothers and developers don’t want to put time into making something similar knowing they will be taken to court . Would love to see it adapted to big racing games
  • Hichel18's avatar
    Hichel18
    4 years ago
    @ScarDuck14 I think the AI drivers should have more parameters to be more flexible to progress, instead of how it is. Traits acquired during career mode would be really interesting and it could even set the potential of having drivers failing or succeeding based on how well it performed or lucky it got.

    Delving into rivalries it could even mean going to a team that would have to sack the other driver or block you from signing from that team, it could really spark something during play
  • I really like the AI this year, one of the best I've ever seen in a racing game... They made mistakes and defend, If you leave enough space, there will be no problem. 

  • TomasSlb24's avatar
    TomasSlb24
    Rising Hotshot
    4 years ago

    My problem with the AI this year is the one it was before, the difficulty. And this year it's even more unbalanced. When I play career mode the difficulty I have for each track oscillates a lot, but the results I get are real considering what it should be. But when I play MyTeam or Co-op for some reason I have to drop it like 10 points. MyTeam seems to be because of the straight line speed, in the other hand I can't figure it out what is happening in Co-op. I'm in an Alfa, 4th best car, Monza, I hit every apex perfectly get 19th, Bottas goes 11th. My mate in an Haas, 3rd worst car, and a casual player not getting a perfect lap gets 8th while Mick goes last. It seems his car gets the AI boost while my car is like a tractor.

  • Apophis-STR's avatar
    Apophis-STR
    Seasoned Ace
    4 years ago
    @Dan78loki One of the things need to be fix is players need to learn not to bite more than they can chew, before the fundamentals are imbedded into their muscle memories, tune down the difficulty and stick to it for the whole season and see how to goes from there.

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