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•Please listen carefully to the Mercedes Turbo Whine (it is only audible in low revs and or when downshifting and or when going off-throttle), as you unfortunately have NEVER been able to recreate that unique sound in any F1 game since F1 2014 - F1 2021, yet that unique Mercedes Turbo Whistle sound has always sounded the same in real life throughout the years.
Here is a great little video to showcase the unique Mercedes Turbo Whistle from 2018 (which still sounds the exact same in 2022).
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•The Ferrari engine sound in 2022 sounds very reminiscent to the one of the 2018 & 2019 season, especially that Turbo Whine on up and down shifts (which you perfectly recreated in F1 2018 the game already - though F1 2019 had a much more realistic sound bundle, the pitch was unfortunately too low and incorrect; the sound of F1 2019 felt like we barely hit 10.5k rpm or 11k rpm or 11.5k rpm, when in reality the speedometer was actually showing anything between 11.5k rpm to 12k rpm).
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•The Renault engine sounds like a even more aggressive version of the one in 2021, interestingly especially the gradual Turbo Whine is pretty similar to the ones witnessed in LMP racing cars, but seems to have gotten less noticeable in 2022 compared to the 2021 version. The 2022 Renault engine sound also has lots of a bass and growling in low revs.
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•The Honda engine sounds less aggressive than the 2021 version, with its growling seemingly less noticeable, but still has a similar tone and pitch as well as a gradual Turbo Whine.
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Hopefully the audio team of Codemasters can deliver a great product for F1 2022 and or F1 23 onwards, as in F1 2018 the game again (which, to me personally, sounded the closest to real life out of any F1 game made by Codemasters in recent years; F1 2019 could have been the best in terms of audio accuracy if the overall pitch and tone was correct, especially as the sound data / sound bundles used were very rich, accurate and detailed | F1 2014 to F1 2017 did not sound very close to real life onboard footages, whereas F1 2020 & F1 2021 were a step down to the more accurate renditions of F1 2018 & F1 2019 despite adding new layers of 3D spatial effects and a better mix and the helmet cam sound effect that indeed made the overall experience more enjoyable), and start with a big high under EA with supposedly more funds and possibilities than ever before, to give us all a thrill for the hearing senses!
There is also another problem with the Engine Sound of F1 22 (though this could possibly be related to the car handling, and more precisely the Gear Ratios, more so than with the Engine Sound and Audio itself), which also existed in F1 2020 and F1 2021 and sadly was not fixed since then for whatever reason:
The gear ratio of 8th gear seems to be way too long!
From Gear 1 to 7, whenever you upshift between 11.5k rpm and or 12k rpm, you end up roughly on around 10.4k rpm to 10.5k rpm.
But when you upshift from 7th Gear to 8th Gear, the rpm is way too low at only around 10k rpm...
This makes the highest 8th gear sound too low revving (as it is in the game), and if compared to real life onboard footages, the rpm should actually be hovering around 10.5k rpm to 10.6k rpm after each consecutive upshift from Gear 1 to Gear 8!
Please try to fix this for F1 22!!!
Found this gem for Assetto Corsa:
Other than the Mercedes having a tiny bit of a choppy downshifts, and the Hondas Turbo Whine being slightly of a lower pitch than where it actually should be, this Audio Mod is nearly perfect.
Especially that Ferrari sounds absolutely amazing!!! 😍
- mikyesposto13 years agoNew Vanguard
https://www.youtube.com/watch?v=Z0CjEZf08s8&t=162s
the sound has improved a lot this year
This is a complete different story.Wow amazing sounds and most funny thing is.....that modders did a much better job.
@issueskid13 The gearbox whine in the game seems to always stay at the same pitch, is this an intentional choice, or is there some kind of limitation?
- issueskid133 years ago
Codemasters Team
I engage with polite people who are willing to discuss and offer constructive feedback. What I don't do is take arm chair critics comments seriously when people refer to our audio as "shit" or insist my team need sacking.
- mariohomoh3 years agoHero (Retired)@FernandoHVB none of what you said concerns me but if this message is representative of the overall value your posts bring to the community, I don't think we're missing much if some of them get deleted by the mods 🙃
@RedRevNow your posts are a delight 👌 Okay, about the gear ratio of 8th gear being too long.
Someone at the old Codemasters Forums gave a great explanation on why that might be:
https://forums.codemasters.com/topic/95073-f1-2022-engine-sound/?do=findComment&comment=691874
Apparently, the gear ratio of 8th gear is indeed incorrect and too long if compared to real life!
(This particular issue of the 8th gear is then probably not something that Mr. Porter @issueskid13 has any direct involvement with i guess. Is perhaps Mr. Greco @DavidG53 responsible for the gear ratios?)
Jarno Opmeer dropped a video around Monaco in the Mercedes today (110% AI Last to First Challenge).
Still not 100% accurate unfortunately, but it improved a lot nonetheless and deserves proper credit for the improvement.
Now we can at least "somewhat" hear the unique Mercedes Turbo Whistle in low revs (around 4k - 8k rpm).
Listen from 10:15 onwards, to get a better experience of it.
Though from a closer analysis, it must be mentioned that in real life official FOM onboard footages, the unique Mercedes Turbo Whistle can already be heard in higher rpms (9k -10k rpm) too, when simply going off throttle and also on each individual downshift. Also the unique Mercedes Turbo Whistle in low revs, medium revs, off throttle sections & downshifts, should actually be a little bit more pronounced and louder as well, to make it much closer to real life onboards.
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Here is a lap of Hamilton around Australia and Vettel around Canada, notice how the unique Mercedes Turbo Whistle is audible at around 9k to 10k rpm, and on the off throttle section or each individual downshifts?
If Codemasters, with Mr. Porter @issueskid13 as one of the lead devs on Audio, can also correctly implement this into the Mercedes Engine Sound Bundle, then it will be greatly improved and make it even more close to real life FOM onboard footages!!!
Here's a nice comparison video for the Ferrari Engine Sound of the latest Preview Build of F1 22 the game (by "F1Fun4U Gaming"):
In my opinion, the Exhaust Sound is far too loud, the gradual Turbo Whine on throttle when going up the gears is unfortunately not audible in Codemasters version of the Ferrari Engine Sound, and the Turbo Whistle "Bell" Sound Effect (which you perfectly nailed in F1 2018 & F1 2019 the game) on each individual upshift and downshift is pretty much nonexistent in F1 22 the game it seems.
Three changes would be needed to make it better and closer to the real life FOM onboard footages.
1. Tone down the Exhaust Sound a little bit, to make the standard Engine Sound more pronounced and softer.
2. The gradual Turbo Whine on throttle when going up the gears, should be audible and much more ponounced & louder.
3. The Turbo Whistle "Bell" Sound Effect on each individual upshift and downshift needs to be much more pronounced & louder.
Here is a ingame onboard of the Alpine around Canada (by SkyZii HD):
And here is the actual real life FOM onboard footage of Alonso in Qualifying around Canada:
The Renault engine is really well made in the game, very accurate!
Thanks for nailing this one as well is it is, @issueskid13 you and your team have done a great job on the Renaul engine indeed!!!
Though if analyzed a bit closer, the 8th gear is a bit too long (but the gearing of the cars is not a issue that the audio team of Codemasters is involved with, it is probably rather something that Mr. Greco @DavidG53 has a say in i guess). And i hear pretty much zero Bottoming Out Underfloor Scraping Sound Effects (i will post a different comment on this particular issue later).
Look at what F1 Manager 22 achieved.. they r absolutely spot on sounds/audio is a masterpiece truly amazing work both onboards n broadcast. https://www.youtube.com/watch?v=-G3C_yAjQ7c
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