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mariohomoh's avatar
mariohomoh
Hero (Retired)
3 years ago

Re: How Realistic is F122? (According to an F1 Engineer)

While we are still in the mood, more crude paint overlays:

F1 2022 Bahrain GP Q3:

F1 2022 Canadian GP Q3 – some wet weather action to spice it up because why not – plus, there's Alonso 🙃

3 Replies

  • BadMayh3m's avatar
    BadMayh3m
    Seasoned Ace
    3 years ago

    In Russell's case the team could of gear down the car for the track then his 2nd maybe the same as our 4th.

    This would also help explain why the game is around 2 sec faster than rl. 

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    3 years ago
    @BadMayh3m Gear ratios are fixed for the season. The teams send them at the start of the race calendar and that's it, there's no tweaking on a track by track basis.

    But yeah, different cars have different ratios. Plus there are the torque curves of each engine.

    At the end of the day, I guess it mostly comes down to the tyre model. How much grip each axle has under different loads. F1 22 broke new grand in the franchise as it significantly increased the number of data points in the load sensitivity of the tyres, and Greco is a dedicated workhorse. The next iterations have a good shot at being more realistic now that the underlying systems were updated like this.

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