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Meza994's avatar
Meza994
Seasoned Ace
4 years ago

Re: Performance of The Cars

@NuvolarixActually there is plenty of possibilities to do this for the cars with the downforce levels, mostly low (Miami, Jeddah, Spa) and medium (spain, imola, australia) downforce.. At least in F1 2021 they were there dunno if still in F1 22 as now aero goes from 1-50.. Anyway in 2021 it was possible for modders to give each car e.g. different downforce/drag levels for each downforce package. So low downforce a team might have the highest top speed however in medium downforce they would have lowest top speed but highest cornering speed. The cornering speed would help for singapore and said team would perform well there, but e.g. in Silverstone they would struggle a bit more as there is a lot of max speed during the lap.

So it is possible with detailed and actually correct downforce packages for each car to simulate how they would perform IRL.

BUT the big downside on what you want is that to achieve it for each track especially for the drivers would require massive scripts. Scripts that would work in every season. One could say that for this "real season start" it is a nice idea, to really have exactly the real life season, but for normal career mode its really bad having 10 seasons a very similar order for each track.

PS. regarding the car performance table its currently changing a lot.. Alpine going down again from fighting Merc for P3 now possible worse than McLaren and Aston Martin actually on the edge of breaking into the midfield.. Cant expect too much from Codemasters here because by the time the game comes out the packing order could be a lot different again

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