Meza994
3 years agoSeasoned Ace
Re: Why F1 2020 was so good (and why Codies need to go that road again)
@LuckyNico92 Im sorry if it sounds harsh but:
You being worse on another game compared to the AI or even the AI being a bit better so even the best players can race AI is nothing that should get changed. Only for you to be able to play at a higher AI difficulty you want to sacrifice all the Esports guys ever wanting to race AI? Nah mate sorry..
F2 isnt meant to be easy in any way. It may feel harder to you because you are more used to F1 cars and F2 behaves quite different, different must be learned first in order to compete properly. How difficult F2 cars truly are to drive IRL in comparison to F1 cant be decided by us as we dont have proper telemetry on F2 to compare to the games behaviour..
In 2020 cars were a lot more easy to drive IRL than they are this year. If you dont like what real F1 changes to dont lash out on the game for reflecting it somewhat realisticly - yes traction and general lowspeed behaviour still are far from perfect but Greco works on improving it the right way, not with unrealistic things..
Damage might be one point i can accept a certain degree of criticism.. Comparing the downforce loads created ingame by the wings for example vs what it is said to be IRL (floor only 40-50% IRL according to certain "experts") the loss in performance is a bit too severe for a endplate missing..
And the race result thing is just you wanting unrealistic things.. Freak results can happen IRL very very very rarely and need major * by teams. In F1 2020 it happened due to wrong game mechanics like AI strategy and Q2 tyre rule and AI being unable to overtake other AI properly if they have a faster car.. If they would implement Merc and Hamilton making stupid choices like in 2021 Hungary with Bottas playing F1 Bowling or implementation of closed pitlane stuff etc. there would be very rare freak results ingame too but considering what IS implemented in the game the results are realistic compared to real life..
You being worse on another game compared to the AI or even the AI being a bit better so even the best players can race AI is nothing that should get changed. Only for you to be able to play at a higher AI difficulty you want to sacrifice all the Esports guys ever wanting to race AI? Nah mate sorry..
F2 isnt meant to be easy in any way. It may feel harder to you because you are more used to F1 cars and F2 behaves quite different, different must be learned first in order to compete properly. How difficult F2 cars truly are to drive IRL in comparison to F1 cant be decided by us as we dont have proper telemetry on F2 to compare to the games behaviour..
In 2020 cars were a lot more easy to drive IRL than they are this year. If you dont like what real F1 changes to dont lash out on the game for reflecting it somewhat realisticly - yes traction and general lowspeed behaviour still are far from perfect but Greco works on improving it the right way, not with unrealistic things..
Damage might be one point i can accept a certain degree of criticism.. Comparing the downforce loads created ingame by the wings for example vs what it is said to be IRL (floor only 40-50% IRL according to certain "experts") the loss in performance is a bit too severe for a endplate missing..
And the race result thing is just you wanting unrealistic things.. Freak results can happen IRL very very very rarely and need major * by teams. In F1 2020 it happened due to wrong game mechanics like AI strategy and Q2 tyre rule and AI being unable to overtake other AI properly if they have a faster car.. If they would implement Merc and Hamilton making stupid choices like in 2021 Hungary with Bottas playing F1 Bowling or implementation of closed pitlane stuff etc. there would be very rare freak results ingame too but considering what IS implemented in the game the results are realistic compared to real life..