The reason why F1 22 is so difficult
Hi guys,
I don't know if this is just me, but I think I found the reason why F1 22 is so much harder than say F1 2020...
I'm trying a race in Jeddah right now, and my Aero is maxed, yet still my car sometimes goes into a spin even though I didn't slam the throttle. Same thing with Abu Dhabi, turn 2 tends to send the car sideways if you don't take it easy.
What this sums up to is that the player has far lower levels of grip than the AI have, and therefore, the player is restricted to lower cornering speeds, effectively making the game way harder.
I also feel that due to the super low grip, the steering sensitivity on a controller is far lower than F1 2020, to avoid spinning out too fast. Compare this with said game, if you turn, you turn, but this is just awful, takes like 10 minutes to turn into one fast turn.
What Codemasters could do to compensate (as long as EA lets them, which I doubt because they want a second F1 2021 since it made so much money, therefore it's the only way to make games) is to give the player increased grip and therefore faster turn in on a controller. Might take some rework on the handling, but you can't tell me that a car with maxed Aero and almost maxed Chassis spins out this easily. It's totally unrealistic, because I don't see real drivers having any problems with it whatsoever, therefore the player shouldn't struggle with that as well.
Maybe it's just me, but tell me your opinion in a reply.
- Nico