I've been looking at the new trailers and youtube vids of guys that played '26 already, and I must say that it looks good. On the other hand: goal keepers that actually catch balls, one time passing, intelligent attacking runs, ball shielding, two tab shots, no weird bounce backs, ... didn't we have these things already in previous editions? Sounds to me like they have re-invented hot water.
"We made a game that, when you press a button, it will now do what you want it to do". "This new game has less bugs!"
Ehm... Congratulations?
Two things I noticed in the last trailer that I watched:
- There was hardly anything about whether they handled the awfully bad defense. Even more: if attackers will now make more intelligent runs and will not lose their stamina throughout the game, I'm really concerned on how this will translate into the actual gameplay when defenders are still as bad as they are now.
- It looks like they keep on the same path regarding the tactical setup. Which means less customizing than how it was before '25. I'm ok with assigning roles to players and stuff, but you also need to be able to move players in a formation a bit around. Also: when your formation, roles, and settings are all set to the most defensive position possible, but your last line is still somewhere around the midfield line, leaving half the pitch open for attackers to run into, there is clearly something wrong with how it is built now