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Re: Stadium Shadow

Here’s an example of a stadium in Division Rivals where one goal is in the shade, while the other three-quarters of the field is in bright sunlight. The transition between light and shadow is one of the most frustrating aspects of playing in these conditions.

In FUT Champs, the default UT-stadium is used for everyone, ensuring a fair experience where all players face the same conditions. Why isn’t this approach applied to Division Rivals as well?

Whenever I face an opponent using a non UT-stadium, I’m left with two options: either quit and take an L, or play through it and risk a headache that ruins my gaming session.

This issue could be resolved in one of two ways: either limit non UT-stadiums to Squad Battles, or introduce a setting that allows players to always use the UT-stadium if they prefer.

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