Pace Accuracy, Dribbling Responsiveness & Skill Move Consistency
Hi EA team,
After spending time on both the current version of FC Mobile and the recent beta, I wanted to share some detailed gameplay feedback based on actual experience.
First, I want to highlight something positive from the beta. The improvement in how pace is represented especially for taller players is a big step in the right direction. In the current version, taller players often feel significantly slower and less responsive than their stats suggest, which creates an unrealistic imbalance. In the beta, pace feels more aligned with player attributes, and fast players regardless of height actually feel fast. That’s a great improvement and should definitely be maintained.
However, there are also areas that need attention.
One major concern is joystick dribbling in the beta. Compared to the current gameplay, dribbling feels slower and more clunky, which reduces responsiveness and overall control. This takes away from the fluidity of attacking play. I strongly suggest refining this before full release, as smooth dribbling is a core part of gameplay satisfaction.
Another issue exists in the current version and affects certain users: inconsistency in pace and acceleration for fast players. For example, players like Vinicius Jr., who should feel extremely quick, sometimes do not perform to their expected speed levels. This becomes especially noticeable when using skill moves like “Step Over and Exit,” which are supposed to trigger a pace boost.
In some cases (including mine), the expected acceleration boost doesn’t activate properly, while in other players’ gameplay it works as intended. This suggests a possible bug or inconsistency across devices or accounts. This needs to be addressed so that gameplay is fair and consistent for everyone.
More generally, player stats should always translate accurately into gameplay. If a player has very high acceleration or pace stats, they should feel fast in all situations regardless of height or build. Gameplay should reflect attributes reliably, not conditionally.
Additionally, it would be a great feature to include a detailed player statistics section within the game. For example, being able to track how many goals a player has scored, how many assists they’ve provided, and how many Man of the Match awards they’ve earned while in a user’s team. This kind of feature would add more depth and personalization, allowing players to better understand and appreciate the contributions of each player over time.