I am genuinely curious... why are some people SO concerned with how the fake, generated players look in Franchise mode? Other than creating yourself or something (which can be done in Superstar mode), what would be the benefit of intricately editing individual players within a made-up draft class? I get it to an extent when it comes to the individuals who spend hours creating future draft classes based on real prospects, but there are not that many people who care that much about how a fake player looks. Most people who play CFM care more about the gameplay aspect and the CFM-specific performance. I just don't see how people can bash EA and Madden because "they don't let me make very specific-looking players in the 200+ player fake draft classes." I don't care if a prospect looks like a gremlin or a troll or if he has 100 guys with the same face scan, if he ran a 4.24 40-yard dash and has good/decent attributes/skills, then I will draft him, and play him no matter what. I am not hating, as I know everyone does things and plays the game differently, but it sounds like you want Superstar mode and Franchise mode to combine so it would be almost like a Franchise full of Superstars, which just isn't realistic in my opinion. Madden is by no means perfect, no game is, but complaining about something that isn't essential to the success of Franchise mode is kind of pointless. I do like the create a team idea, as it used to be a pretty common thing in Madden, but with how immature people are these days, it would be hard for EA to regulate EVERYTHING inappropriate now that everything is so online/public. Someone would probably make a racist/sexist/homophobic based team and then post it on YouTube and then EA would have to scour through EVERY Madden create a team file to make sure that EVERYTHING is appropriate. I will say that I hate how much they focus on MUT, but with it being pay-to-win, that will always be where they make their money so that's sadly where they will continue to put their focus.