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@DethAngel81269I'm not sure how that would work. When we buy a new Madden, I just start a new league and keep the previous league on my site. The issues I see with that are overlapping seasons. If you're on season 2035 in Madden 23 and then buy Madden 24 and start off on season 2023 that's gonna be a problem. At least, I think it would be 🤷♂️
It's definitely something interesting though. And Madden does give us a unique leagueId 🤔
Edit, this is what we do. New Madden game, New League. There's also the issue of when Madden adds/removes rating attributes too. One league could have Passing Accuracy, and then Madden changes Passing Accuracy into Short Passing Accuracy, Deep Passing Accuracy and Medium Passing Accuracy.
When we were playing in M08. Our website would keep all of our historical data. If an owner left and then came back their record was kept on an owner level not a team level. You'd be able to know who had the most rushing yard in the history of our league.... you know career records, game records, season records, like Madden does but not erased every time you move forward to a new version of the game.
Not saying it would be easy to do but it could be dumped out of the json into a data keep locally on the website....
- 2 years ago
Right now we have our website based wrapped around the daddyleagues.
- 2 years ago@DethAngel81269 I suppose the attributes of the players are irrelevant when you just want to persist the stats forever. I think this might be doable with my current setup, because I already split out the ratings/traits/grades from the player profile. I would just need to start grabbing the EA Madden LeagueId and do some other tweaks. Definitely something interesting to consider.
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