Hi there, it looks like this post has continued to see some traction.
Ultimately Madden has to be played on All-Madden with slider adjustments, because All-Pro is always, ALWAYS, categorically too easy. Even with the sliders set to ridiculous levels, it's just not simulation on all-pro. You can average 5-7 yards per carry on a season with a basic running back with the run block sliders at 0 on all-pro. It's actually stupid how easy it is to score on the goal line in Madden 24, you spread the defense out and run your HB in on a zone read, he'll walk in most of the time. There's a billion little things that just work.
Similarly, passing in all pro is also a joke, and it's way, way too easy. So this is all predicated on all-madden, and all-madden requires sliders, because of exactly what i described. People saying "I completed 100% of my passes!" clearly aren't playing on a harder difficulty. Also, if you're playing with x-factors and jacked up superstar abilities, you're actually avoiding a lot of the criticism you might see here. For example, some superstar abilities will prevent inaccuracy. So, you're not some secret madden genius who figured out the l33t h4x to complete all your passes, you're just playing with training wheels, intended or not.
The challenge here is that there are no appropriate simulation style sliders. I'm aware that i can go gun trips and switch between a few plays and march down the field and score. I'm aware that drag routes are OP, i'm aware of all of it. The point is that repeating the same plays over and over again because you have a stable of like 10 concepts that are unbeatable, and never deviating from those concepts, is stupid. I'm driving for a simulation experience, as i stated in the OP. There needs to be a difficulty that encapsulates football other than "you'll score every drive if you really want to" and "the CPU recorded its 10th INT."