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MaddenUniversity
9 months agoNew Veteran
@GVRH I'm on PS5 and play virtually all my games on All-Pro because it's the difficulty for online ranked games. In those rarer cases when I play offline H2H, I play All-Madden.
While I haven't experienced the delay in switching defenders/receivers, I have often expereinced what developers call a 'catch hole' where we switch to a player and press a button and the player stops instead of performing the action... it's due to not having a contextual animation for an uber-specific set of circumstances... I've lost multiple games because of it and it's been a persistent problem for years (although it's better than it used to be). Fortunately, i've developed a few strategies to avoid them that aren't too cumbersome.
I wonder if that is what everyone is talking about...
While I haven't experienced the delay in switching defenders/receivers, I have often expereinced what developers call a 'catch hole' where we switch to a player and press a button and the player stops instead of performing the action... it's due to not having a contextual animation for an uber-specific set of circumstances... I've lost multiple games because of it and it's been a persistent problem for years (although it's better than it used to be). Fortunately, i've developed a few strategies to avoid them that aren't too cumbersome.
I wonder if that is what everyone is talking about...
GVRH
9 months agoSeasoned Hotshot
@MaddenUniversity I will definitely say, even though I almost exclusively play All-Madden Franchise, All-Pro seems like a much more balanced experience. I need to find some decent sliders for AP at some point.
I'm quite familiar with the catch hole lol...just one of many things that's been pissing me off for years. Only have had it happen a handful of times this year though, and each was on switching to a DB that took me out of play to make an interception or break up where they just didn't react with the input command to animate. Curious to hear your strategies for this if you care to share.
I've never experienced switch delay like this in the past though, and I'm on PS5 too. It's like the game straight up denies me the ability to switch players, at the most crucial times especially, as it almost always costs me be it a first down, touchdown, or game. In fact, I have a Feedback Post called "FIX THE FRIGGIN DEFENSE" where this inability to switch defenders cost me a touchdown and is a perfect example of the problem, so you can check that out to sorta get a better idea of the issue. I can imagine hardware has to be a factor to some extent for those that experience it, but there definitely needs to be more investigation into it by players and EA.
I'm quite familiar with the catch hole lol...just one of many things that's been pissing me off for years. Only have had it happen a handful of times this year though, and each was on switching to a DB that took me out of play to make an interception or break up where they just didn't react with the input command to animate. Curious to hear your strategies for this if you care to share.
I've never experienced switch delay like this in the past though, and I'm on PS5 too. It's like the game straight up denies me the ability to switch players, at the most crucial times especially, as it almost always costs me be it a first down, touchdown, or game. In fact, I have a Feedback Post called "FIX THE FRIGGIN DEFENSE" where this inability to switch defenders cost me a touchdown and is a perfect example of the problem, so you can check that out to sorta get a better idea of the issue. I can imagine hardware has to be a factor to some extent for those that experience it, but there definitely needs to be more investigation into it by players and EA.
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