Forum Discussion
would like to add an important technical observation:
These live match desyncs and hard crashes to the Xbox dashboard seem to be directly linked to the server-side adjustments made to the Weekly Hub and Weekly Recap scripting.
While the Weekly Hub feature is visually nice to look at, it is ultimately unnecessary for core Franchise gameplay - especially if it compromises match stability. When triggering live state changes during a Head-to-Head match (such as Chew Clock or in-game substitutions), the game engine attempts to reconcile these local memory states with the Franchise server protocols. It appears that the recent updates to the Franchise Hub framework created a memory and state mismatch on the Xbox architecture, causing immediate P2P desyncs or crashing the application entirely.
Please forward this specific Franchise Hub and Live State sync correlation to the dev team for investigation.