I added 3 more videos showing weird cuts of the ballcarrier. I took them from the MCC 'Week 7: NFC North' Solo Challenges against the Vikings (#3) in the playlist) and against the Bears (#4 & #5).
- In clip #3, the kick returner from the Vikings (#31) makes a cut directly into a bunch of players while he would have had at least some more yards to go if he had maintained the direction.
- Clip #4 is very similar to clip #3 , but this time the Bears' KR (#84 Patterson?) makes the cut to the right, again into a bunch of players.
- Clip #5: QB Mitch Trubisky starts to scramble and passes the OL/DL on the left. he then makes a cut to the right. I think this cut is ok since after the cut the field was also open if he continued to run into this direction. but also in this case it is not clear whether one of my players would have been able to tackle him without the cut. shortly after the first cut he makes a second cut to the left directly into the arms of my defender while no one could have disrupted his run for a few more yards if he would have just kept running straight after the first cut.
Summarising my observations so far: from my perspective, AI controlled ball carriers (not only HBs, but I observed this pattern for HBs only at first) run way too many cuts when there are other players around them, e.g. when passing the DL and they are surrounded with some more DBs (although their lane would be free), or when passing the first defenders during a kick or punt return. if the defenders are only in front of the ball carrier (e.g. at the begin of the PR or KR) or only behind them or on their left or right, they do not make these cuts. But as soon as defenders on two opposite sides come into the ball carrier's radar, he doesn't seem to know his way around.