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NatureBoy2323
4 years agoHero+
New release moves & counter press mechanics give you more control in Madden NFL 23!
4 years ago
@NatureBoy2323 EA loves to use the buzzword "control" when marketing the game. But the reality is, the game engine is based off of triggered animations, not physics. As long as that's the case, any "control" is nothing more than a dice roll and an illusion at best. Discerning players are not buying into these tactics anymore and haven't been for a long time. These are the same players that will no longer be buying the game in it's current state, not matter how many marketing words are used to hype it up.
- EA_Blueberry4 years ago
Community Manager
@o---DaVeX---o wrote:
@NatureBoy2323 EA loves to use the buzzword "control" when marketing the game. But the reality is, the game engine is based off of triggered animations, not physics. As long as that's the case, any "control" is nothing more than a dice roll and an illusion at best. Discerning players are not buying into these tactics anymore and haven't been for a long time. These are the same players that will no longer be buying the game in it's current state, not matter how many marketing words are used to hype it up.The Sr. Game Design Director goes over how FieldSENSE will change up how plays will end up based off your actions in game. You'll see more outcomes determined by physics. Thoughts on the video?
- CoolwaterPSN4 years agoRising Vanguard@EA_Blueberry
RyanMoody21 on youtube breaks this video down. It's not great. It's better, sure. But not great. The animations are still canned. THAT is a lot of the problem. If player collision was built on actual physics and not canned animations you'd have a much better game. - CoolwaterPSN4 years agoRising Vanguard@EA_Blueberry
Additionally, when those animations and the AI break down, you get broken plays. You've gotta work harder to make them look less broken. - jtcamp19814 years agoNew Traveler
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