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cuttingteeth's avatar
3 years ago

Momentum Meter in Madden:

I like the intentions of the Momentum Meter, but the end result isn't clicking for me.  I would like it removed or the ability to turn it off, as I feel that it not only affects sliders and ratings, basically nulling them...but it is also unrealistically unfair overall.  It just doesn't fit into a true "simulation" mode like whomever thought was accurate.  If you just have to keep it in the game, I would personally only keep it in the ARCADE mode.  It could feel right for that mode only, as it is reminiscent of NFL Blitz in several ways.

In more detail - gaining momentum on my side, and suddenly the away team can't run routes as well because of the field, etc. - the kinds of advantages that hit per the momentum meter just don't make sense for only one team to suddenly have.  If the field has degraded, that's something that affects both teams.  That's just one example, but I promise you that they are all in that same vein, really.

Again, overall, I like the idea and intentions, but the implementation just doesn't fit into the "simulation" mode.  A lot of people are justifiably thinking that it's what has overpowered the defense and interceptions / fumbles fest going on, as well because when the meter swings far enough, the festival of turnovers begins.

I'm not the average Joe and just here to rant without reason.  I hope you take this as calmly as I have written it.  This is level-headed thinking and no anger or trashing intended.  There is a ton to like about the game.  I saw this area to give suggestions, and this is simply that...a suggestion after hours of experiencing the game and in various modes.  Thank you for your time. 

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