MUT Menus are not optimized, examples provided
I find the MUT menus to be very "behind the times" with how menus, packs, and rewards operate on Next Gen consoles.
Here's an example of pack images not loading fast enough. I see this sort of thing in lineup screens, depth charts, sets, other packs...
https://www.xbox.com/en-US/play/media/MBTFF7TU
When I browse my lineup, you can see for a split second the game inexplicable loads cards that I don't even own when I scroll between players. The game is working harder than it needs to be to access the information it needs.
I attached a photo of what all players look like on Xbox if you access them from the main menu screen rather than sets. If you open packs when prompted anywhere that isn't "unopened packs" you also have this issue but in reverse, where about half of the screen is cut off. The photo is also linked below:
https://www.xbox.com/en-US/play/media/QLYK7CW7
Lastly, getting rewards after grinding multiple games/challenges is terrible! There needs to be some bulleted approach that shows you a breakdown on one page of your rewards earned. Look at how clunky and sluggish this is...this is how it is after every solo challenge.
https://www.xbox.com/en-US/play/media/SYTR7KBX
Hey @gogiants98 Thanks for sharing this with us, to check can you try the following and check if the same sluggishness is still seen when opening packs, or UI issues?
- Close other running games or apps, (for Series X|S also close others running in quick resume)
- Remove any connected device, or additional USB's from the console then restart the Xbox and check
- Check for updates
- Try the steps in our Connection and Advance Connection Guides
- Open you're Xbox NAT Type
- Change DNS settings (You can use the public google DNS primary: 8.8.8.8, secondary: 8.8.4.4, unless there is a different DNS you would rather use)