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The thing about play creator, if you are smart enough, patient enough, and thorough enough in your testing, was that you could design plays with 5 routes being run, each designed to take advantage of a specific type of defensive coverage/blitz, and so long as you made the correct read of the defense either presnap or within one second of snapping it, you knew exactly who was going to be open on the play, and exactly when you would be throwing them the ball. I spent countless hours setting up plays like that way back when, and it was just unstoppable by the ai at the time. It isn't even a matter of how the defensive plays are designed, at that point, but how well the ai can adjust on the fly to see a weakness about to be exploited, and act to stop it. If play creator comes back, and I can make my own whole playbook, and use it as my coach's playbook in franchise mode, they can have all my money, lol
I still think it’d be fine to have in the game with it either only usable in single player or both with the ability to turn it off in multiplayer.
The only reason I can think of (besides just being mean) not to do it that way would be if they were concerned it could cause the game to glitch up if the code wasn’t able to recognize and react to every possible user created play/scenario. I’m no programmer though, so I can’t say if that’s a legitimate reason or not.
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