Forum Discussion
So you're saying in the pvp algorithm, tyreek hill will perform around 211 instead of 425 vs a 211 corner in single coverage because it isn't fun for the opponent to lose the matchup. Isn't it not fun to potentially spend money, then madden cash, or just f2p grind a 400+ rated character with position ratings that are 150+ a 1v1 defender matchup's just to have the perform like a receiver you already had?
In that case, the inflated iconic ratings don't mean anything because you tamp them down matchup by matchup behind the scenes anyway. It becomes false advertising to promote these players as nothing more to inflate a team's overall which is clear now what actually drives a win or loss.
You gaslight people into spending money to compile a higher overall because you nerf icons on a matchup by matchup basis. It's not about fun for one side or the other. It's about frustrating both enough to cash in with dishonest at best background coding.
This is a great point!