Madden Mobile 23 Ovr changes 8/19
Devs,
todays update where mm22 iconics/marvels we’re severely nerfed in overall. I’d like to share a few things about that. And I would also like some feedback on why this decision is made. And why we (the mm community) have to be consistently lied too. Below I posted two screenshots. 1 is off the ea madden mobile website describing ovr and progression this year. It has IN BOLD WRITING THE 22 ICONIC MARVELS WOULD BE ON PAR WITH FIRST PROMO AND FIELD PASS PLAYERS!! But now our marvels are not only alittle bit worse than the base 22 iconics. foiled 22 headliner players have 20+ overall already over my marvels at max level. Im very upset. The definition of on par means “THE SAME AS” People invested MONEY because we were under the impression that the marvels would be better. We traded in 23’ iconics for resources because at the time my marvels were better. And now we’re back to the same game as last year. Where the best players cost 400 dollars to get. And my players are becoming irrelevant as the days go by. This is absolutely ridiculous. And I think you guys should be ashamed. The game was so much fun to start the year. And you guys messed it up again. Please fix the game. Make it fair. And stop stealing/lying to us. if you don’t believe that the screenshot is off the madden mobile official website. Then let me share the link. You guys are so lazy you didn’t even think about taking down your own lie off your own official website.https://www.ea.com/games/madden-nfl/madden-nfl-23-mobile/news/madden-nfl-22-mobile-ovr-and-progression
@EA_Blueberry don’t mean to single you out. But you have responded and given me feedback before on some issues. Hopefully you can help clear the smoke.
ps. 1 117 iconic and ANOTHER logo and banner to go
along with my other 20 logos and banners, that I really don’t need. Is not what I call a make good. For the amount of money and resources all of us spent over the last month.