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Anonymous's avatar
Anonymous
8 years ago

New Pack limit with coins

Straight to the point: It’s killing my will to play the game.
I enjoy ripping packs. It’s fun, it’s exciting, and it’s one of my top favorite things about madden. However, I mostly open packs with coins. I don’t have a ton of money to drop on packs. Without being able to open packs with coins people like me have little to no chance of pulling anything worthwhile. I understand that it’s an update in an attempt to stop coin selling and buying but in all reality all it did is made elites more valuable and AH prices to rise. This makes having a great team without spending money next to impossible. In my personal opinion, all it’s gonna do is make people buy coins from a third party because it’s cheaper and guaranteed as opposed to packs. I’m not a coin buyer or seller. But I know for a fact from the community that with pack odds they’d rather buy coins then buy packs with real money. If they could rip packs with coins it would lesson that chance. If I’m completely honest, the AH cap on golds and under was very smart to prevent coin sellers from making a profit. The next step, would be putting a caps on elites. Stopping pack openings with coins though... is the second worst thing that could have happened. The worst would be getting rid of the AH all together. I know that coin selling and buying is a huge issue. I just don’t think turning madden into a pay to play game is the right route considering it’s cheaper for people to buy coins then it is to buy packs. This is my opinion. Please take it for what it’s worth. Thank you.
Twitter: @bloodreaper77

25 Replies

  • Anonymous's avatar
    Anonymous
    8 years ago

    What are the rankings of those leagues? You realize that's not a representative sample, right? If you're in a competitive league, those players are not your average player (do any of those leagues have requirements for joining, if so, that alone should tell you that they don't want average players).

  • Anonymous's avatar
    Anonymous
    8 years ago

    3 leagues are top 1000 with over 90% participation rate and my current league has 100% participation rate in league vs league tourneys... If that is not regular daily players I don't know what regular player means...

  • Anonymous's avatar
    Anonymous
    8 years ago

    I used "average" but I meant regular daily players... We just played against league rank 3 and they destroyed us, why? Because all of them have teams over a 100 rated and now due pro packs limit we can't get players to upgrade our 90 rated teams... 10 pro packs a day plus 10 all rookie packs represent 560 players a week that is barely enough to upgrade 1 level for 2 players or 2 levels to 1 single player...

  • Anonymous's avatar
    Anonymous
    8 years ago
    If the pro pack limit is due to too many people and coin sellers making money through pulling pro packs, a solution could be to give us the option to revert elites that you train back to they're base auctionable status. The reason elites are so overpriced compared to last year is because supply is so low, once you train them they're removed from the market completely. If you could put elites back on the ah they're value would drop and it would make pro packs less profitable.
  • Anonymous's avatar
    Anonymous
    8 years ago
    Now I'm hearing abt potential changes and 1 item really stands out....non auctionable elites from pro packs....this is yet another move that will only benefit coin sellers....inventory of elites decreases, price increases, but all of us grinding don't have elites to sell, so who does? The coin sites that use bots to snipe players off the market for cheap!!! By making pro pack elites non auctionable, the coin sellers are going to see wider margins through sniping, the opposite of what EA wants to do. In a game like MM, everyday players need viable options to make coins, pro packs were the best option, time intensive yes, but it worked....apparently game designers don't understand basic economic principles because all of their recent actions have proven counterproductive. If they actually wanted to stop coin sites, they should have publicly issued warnings a couple of times then started banning ppl...if your buying a bronze player for 5mill....your buying coins, plain and simple...by trying to stop it they make it exponentially harder to identify and enforce

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