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EA_Blueberry's avatar
EA_Blueberry
Icon for Community Manager rankCommunity Manager
5 years ago

Re: league tournament settings not saving

@schonk72  @MoodyBlues528 

Do you know if the teams that were dropped from your search results didn't play their matches from the previous league match? I'll reach out to confirm about the functionality for it, but I'm under the impression it will change it up if the system couldn't find a match with the current team setting you have selected. 

14 Replies

  • schonk72's avatar
    schonk72
    5 years ago
    @EA_Blueberry The dropping of players to match has been an ongoing thing and doesn't appear to have anything to do with players who didn't play. The current newer issue has nothing to do with playing or not, it is just stuck on 23 for my league search settings. I change it to number of AVAILABLE players and SAVE. Back out of it. When I go back in, it goes back to 23. I tried @lkbroach approach of saving and not going back in. I don't believe that works either, except we did get 25 vs 25 one time as shown in my screenshot. I think the number 23 comes from the number we had when the search function was modified to improve by EA.
  • lkbroach's avatar
    lkbroach
    Hero
    5 years ago

    I only go back in to confirm my settings and when I do it still shows the current lineup but yeah I haven’t had your issues!

  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    5 years ago

    Found out there is indeed a bug with this where eligible teams are not being included in your team amount setting which explains why it keeps reverting. They plan on putting out a fix for this. 

    Thank you for flagging this down to us! 

  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    5 years ago

    This was actually posted yesterday by the Community Manager on Reddit.

    Hey All!

     

    We are going to begin implementing the Universal Spin Time. We will be disabling matchmaking tomorrow around 10 AM ET, so all tournaments will be complete by Wednesday at 12 PM ET. LvL will then restart at that time with the singular spin.

  • MoodyBlues528's avatar
    MoodyBlues528
    5 years ago

    @EA_Blueberry  Sorry for not responding and being out yesterday.  Appreciate your responses.  At least we know there's a glitch and they know about it.

    We have the exact same thing @schonk72 was showing in the screen grabs.  Ours is just locked at 20 instead of 23.  In reference to your question about the people dropped being ones who missed the last LvL:  We pull those people from the active lineup before the next LvL so only people who played have been expected to be in the next match.

    My thing here hasn't been that people get dropped actually.  It does seem that since they started the change to universal spin that we have teams get dropped on a daily basis compared to the matches we used to get before.  Honestly after they made the change we also started getting a larger number of Top 50 matchups instead of around our level (350-400).  The concern I have is that if it is only searching for a 20 person match when we have 23 available and then drops 2-4 people to make a match (LvL ends up being with a league with 16-18 players) then we've lost up to 7 teams that day.  Since we have our lineup by OVR a lot of the people at the bottom of the list have been talking about finding another league because they don't get to play.  We're adjusting to rotate them in but honestly it's a situation where it's not the league's fault that this is happening to them as much as EA not looking into this quicker and fixing it.

    Appreciate you getting info for us.  Can always count on you to try and help.

  • schonk72's avatar
    schonk72
    5 years ago
    @MoodyBlues528 agree. the first go at Universal Spin was supposed to fix the mismatch issues and balance out which leagues played each other. It actually didn't fix that and now we have Search setting for number of teams locked at less than what we have available AND dropping teams beyond that to match us more often with top leagues. @EA_Blueberry hopefully this updated UST will fix all these problems, but if you could poke the powers that be to see if that was included in the update, would be appreciated.
  • schonk72's avatar
    schonk72
    5 years ago

    @EA_Blueberrywell, we broke the 23 lock, it seems, even though the Search was still reverting to 23 from the 27 I saved. Did still drop 2 teams to match us, but definitely better than limiting to 23 and dropping. Hopeful.

  • @schonk72 We had the same thing today. The number is still stuck at 20 but it seems to have searched for a match equal to our active list. It included all 23 in the LvL.
  • lkbroach's avatar
    lkbroach
    Hero
    5 years ago

    Blue, I have a suggestion when they put a notice in game like they did on League matchups can they leave it up so we can refer back to it? I’m brain dead and know they had an explanation but can’t remember what it was!

    Just another of my crazy ideas/suggestions!

  • lkbroach's avatar
    lkbroach
    Hero
    5 years ago

    Our League has the same issues consistently regarding miss matches! They drop our members to lineup with other League counts then we draw top 150+!

    We finally broke the 1,000 rank barrier and did go as low or high as 947 but then we drew the top 150+ again 3 times in a row!

    My argument is that it’s not equitable and should be! We muddle through it and have dropped back out of the 1,000 again but hopefully the matching will give us more even Leagues to ours eventually!

    I carry players who have low OVR’s  but they play when in and for me it’s not always about winning but giving everyone an equal opportunity to play!

    Thanks for your post though!

  • @lkbroach Yep, we were just edging into top 300 and then whammo! we kept having players dropped to match against top 150 leagues several times in a row. The losses added up and we're now hovering in the just below 500 (495). We should beat this 305 league we're playing which will help, but...
  • schonk72's avatar
    schonk72
    5 years ago
    @EA_Blueberry have been trying to decide if I should mark this as Accepted Solution. Spin is working now if I save and don't go back in, even though the number is still defaulting to 23. Not perfect, but it's working. Still needs some work, but it's doing what it should. Please note that with EA. thanks.
  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    5 years ago
    @schonk72 Thank you for coming back here to update us all, we really appreciate it!!!

    Good luck in your next league game, enjoy the NFL games this week, and Happy Holidays! 🙂

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