The 7 reasons why Madden Mobile has become a "Failure" in recent years. FDBK 21
The 7 reasons why Madden mobile has become a "Failure" in recent years.
My list of reasons.
1) Auction house - the fact that the auction house that you post items for sale is not the same as the one you buy, makes prices and liquidity unreal, for the reason that you do not know precisely the price charged. (Example: in my AH the "ABC" player is sold and bought instantly for 20K, at the same time I put this same "ABC" player for sale in 19K, and it simply does not sell, and in my AH it continues to be bought instantly all over time posted)
2) Overdrive - In many moments during an overdrive game "PRESSURE" appears [the game suggests that you make a type of move and fulfill an objective], if for some reason you do not follow the suggestion of "PRESSURE" the jodo gives opponent 60, 90, 120, 160 or up to 180 points. this discourages Madden's player to win his way, with his own characteristics.
3) Slowness in passing control of QB - During some moves, the game takes so long to pass the command that QB is often sacked before.
4) Compensation for the weaker - It is clear that when there is a big discrepancy between the OVERAL of two opponents [mainly in Overdrive, LvL and Arena mode] there is a compensation, which is ridiculous, since sometimes it becomes more difficult to match against a weaker team than a stronger one.
5) An insane time to complete the sets of events: the time to complete some sets is so absurd that even playing as an "addict" and living the routines of life it is practically impossible to complete the sets before the event ends.
6) BOOSTS and Unsportsmanlike mindset: Boosts to improve your team's skills, OK! Now, boosts to decrease skills of opposing teams, TOTALLY WRONG! And please be careful, MADDEN is not a superhero game.
Lastly.
7) Madden update: many devices do not support the game every time it is updated. This has made the game peaceful and "lifeless". many full but inactive leagues, A.H with fewer offers and community games far from complete.
My final suggestions: Don't try to control so many Madden players. Hear more from Madden players
Thanks.
PRDS