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How about a Long-press Reload to 'load' the special ammo type? You find the ammo type you're interested in, attach it to the appropriate UI slot where it remains dormant until you load it via the long-press. If you have multiple of said ammo type, you continually use it until you long-press reload back to normal ammo.
Then they are still just unintuitive consumables with a lack of progression/customization. A single skill line wouldn't be able to make 6 ammo powers each feel unique, which is why I still think my original solution would fare better. Especially since I only really intent to play combat soldier and are starting to get a lot of points I don't need or won't use
- Anonymous9 years ago
@GigaChadEnhanced wrote:
Then they are still just unintuitive consumables with a lack of progression/customization. A single skill line wouldn't be able to make 6 ammo powers each feel unique, which is why I still think my original solution would fare better. Especially since I only really intent to play combat soldier and are starting to get a lot of points I don't need or won't use
Same here, besides they gave the combat tree only one bloody power and that is turbocharge. Where is carnage, fortification or even power armor like Vetra. Combat tree has no regen related bonuses either. Atm the combat tree needs a bloody overhaul as grenades are not powers they are equipment. Barricade should have itself been an equipable grenade. Finally give us more slots 3 at a time is too little.
- 9 years ago
I do miss my Incendiary and Cryo powers, not to mention my old favorite Carnage, and I would love to get Flare for myself or Cora (or both!):eahigh_file:
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