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A lot of the problems the game come down to EA pushing stuff in:
The open world, for instance. Every gameplay problem Andromeda had, Dragon Age Inquisition also suffered.
The multiplayer went from a fun horde mode, to an extremely blatant cash grab. Yes, the ME3 one had microtransactions and lootboxes, but at least there, you didn't get gun reskins or multiples of the same gun with different buffs. And you didn't have individually level every character and unlock half their ability points by getting each character ten to fifteen times.
Storywise, I didn't really have many problems, but Ryder came off as very passive. Even the most Paragon of Paragon Shepards had their moments of 'cross me and die'.
Minor gripe with the reveal with Garrus's dad talking with Alec, but worth mentioning though, were the facial markings: Unless we get some explanation on how they work using the stock ones from Tiran Kandros just smacks of being lazy.
Also, wish we had've actually gotten something a little better than a fade to black at the end of Vetra's romance arc.
This might seem nitpicky, but a list of 'please don'ts' is just as important as a list of 'please do this' from my eye.
Something to expand on though, would be the crafting system.
It felt kind of incomplete and restrictive to me. Like, the Remnant laser always defaulting to a beam weapon and hitting the weapon with an 80% damage nerf. Significantly less awesome than it could've been. The frost, fire and shock augments were a let down as well. Instead of being always-on ammo effects like in the first game, they were augments for when those ammo effects were on from the power ups, which only lasted a couple of clips, which also gives a mindset of 'horde until you need them' and thus never use them.
And then there's the loss of some of the cooler weapons from ME3, like the Phaeston, Acolyte, N7 Typhoon and Krysae. I understand the Geth and Prothean weapons, but I missed them.
The simplification of the melee system from light\combo\heavy to one attack based on weapon was a step backwards as well.
Same with the power profiles, to a certain extent.
I wouldn't say take everything back to ME3, because Andromeda definitely opened up options and improved on other aspects, but I will say I missed what was taken out or cut back. And Lance was significantly less fun than either Phase Disruptor or Warp.
The biggest blunder, really, was cancelling the DLC and replacing it with Annihilation. The books have been alright so far, but playing it would've been so much better than reading about it.
Yeah. The crafting system is very unfinished and convoluted. Especially with some items missing their upper tier versions (all the Pathfinder weapons, the Maverick armor leg) and the L-89 Halberd cant be crafted at all (being the only weapon to be missing). There is also the very restrictive iventory item limit. Remember in ME2 and ME3 where you could have all your armor and swap them out with no muss or fuss? Thats gone. If you are like me, you like having a set of all armors and can swap them out depending on how you feel that day. Well now you cant because having 1 of every weapon in the game and 1 of every armor piece in the game comes to having 110 items, thats if you dont carry any item mods for your weapons. Your base item limit is 100, you can upgrade it with cryopoints, but you lose that extra space in new game+, so until you get cryopoints, you cant carry any more items. On the plus side, they have the "vintage heatsink" which gives your weapons the ME1 cool down instead of the rather stupid "ammo" system from ME2 and ME3. Even Conrad Verner pointed out how stupid that change was. My only gripe on that is that its a weapon augmentation instead of standard issue. Lorewise, that makes 0 sense. Why would you want weapons that can run out of "ammo" and become useless when you dont know if you are going to have the resources to make anymore heatsinks?
- Fred_vdp8 years agoHero+
@TheNuclearMedic wrote:
There is also the very restrictive iventory item limit.
I never had an issue with this, even without upgrades and before the patch that greatly expanded it. Then again, I always turn unused equipment into crafting parts and sell other items as soon as I get on the ship.
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