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I don't mind the ascendant as they make a sound and there is a visible area that you need to escape from.
But the fiend as you mentioned is broken I just avoid them until the end and wait until someone else is kiting them so I can shoot them in the back (the red muscle vent thing on their back)
The teleporting is a huge issue right now, and the shadow grab.
The WORST is when there is one that sneaks up behind you and it either grabs you or hits you (if it hits you then you lucked out)
Maybe add a sound when it is about to grab you (It makes a grunting sound when it charges, but no sound when it is about to grab you)
- 9 years ago
Wish me luck, there's another gold apex mission involving the kett ☹️
- Anonymous9 years ago
@IIIPripyaTIII wrote:
Wish me luck, there's another gold apex missions involving the kett ☹️
Good luck and don't die... but make sure your Ryder's wearing clean underwear just in case.
But I am waiting until some of the issues are fixed before I give MP a go. Not that I'm a big MP enthusiast but I am looking to give it a spin this go around.
- 9 years ago
Well, well, well, I just found out something new for myself. I thought the fiend was the only thing that could teleport, but it apparently can teleport me as well. I was just detonating stuff a few floors below the fiend and I didn't even see him on the roof, but he grabbed and ate me on the roof out of nowhere. Do they even test this game? *sniff*
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