Forum Discussion
You want to talk about disappointing romance options? Try having zero team members available and 1.5 NPCs to choose from: Gil and Reyes. Reyes is typically the better choice, too, since his personality is much more interesting than Gil's.... and to add insult to injury, not only do you only get a dance with Reyes (which is a clear swap from SisRyder since you stare at the ceiling while you dance), but Gil is just a fade to black. Can't even have a good conversational flow with Reyes, either, since he stays on Kadara.
DA:I did this better. ME3 did this better. Why did MEA go in reverse?
I played sisRyder and romanced Reyes. The flirting was awesome, but after finisheing his quest there was nothing!
Even in the end of the game there was nothing but a wink! WTF?!
The flirt options are awesome for all romances I have seen so far, but the longterm relationships suck.
It's really disappointing when your LI does not even have something new to say in 20 hours of gameplay and lots of new achievements.
I guess in Andromeda you should flirt with everyone and not romance someone seriously -.-
- Anonymous9 years ago
@JucieN7 wrote:
I played sisRyder and romanced Reyes. The flirting was awesome, but after finisheing his quest there was nothing!
Even in the end of the game there was nothing but a wink! WTF?!
The flirt options are awesome for all romances I have seen so far, but the longterm relationships suck.
It's really disappointing when your LI does not even have something new to say in 20 hours of gameplay and lots of new achievements.
I guess in Andromeda you should flirt with everyone and not romance someone seriously -.-Seems like it, which (I know I keep making this comparison) pales in comparison to Dragon Age Inquisition. There, the relationships actually develope. There's hiccups, there's growth, dialogue during the game that reminds you this relationship is a thing... Hell, you could ask Iron Bull for some sugar whenever you wanted to and while you don't see anything, its great for immersion (and who doesn't like a casual buttslap from your mate anyway!)
In Andromeda...well... you get reminded you're a thing only during specific cutscenes. Then you're done. Barely any commentary. Some random dialogue you can't even follow up with from your team mates and you're done. It doesn't make sense to me... DA:I is a Bioware game. Different devs and writers, sure, but you mean to tell me they learned nothing from that game? Absolutely no consistency within Bioware? Come on now.
I guess when Liam turned down BroRyder early on in the game it was really just a testament of the "HAHAHA NOPE" we should expect from Bioware and their empty promises. Which sucks. Been a fan of them for a bit, and I still find ME:A fun to play with, but the RPG element is what sells me the most, and I feel that's the biggest loss to this title.
- Anonymous9 years ago
@sirexodus84 wrote:
@JucieN7 wrote:
I played sisRyder and romanced Reyes. The flirting was awesome, but after finisheing his quest there was nothing!
Even in the end of the game there was nothing but a wink! WTF?!
The flirt options are awesome for all romances I have seen so far, but the longterm relationships suck.
It's really disappointing when your LI does not even have something new to say in 20 hours of gameplay and lots of new achievements.
I guess in Andromeda you should flirt with everyone and not romance someone seriously -.-Seems like it, which (I know I keep making this comparison) pales in comparison to Dragon Age Inquisition. There, the relationships actually develope. There's hiccups, there's growth, dialogue during the game that reminds you this relationship is a thing... Hell, you could ask Iron Bull for some sugar whenever you wanted to and while you don't see anything, its great for immersion (and who doesn't like a casual buttslap from your mate anyway!)
In Andromeda...well... you get reminded you're a thing only during specific cutscenes. Then you're done. Barely any commentary. Some random dialogue you can't even follow up with from your team mates and you're done. It doesn't make sense to me... DA:I is a Bioware game. Different devs and writers, sure, but you mean to tell me they learned nothing from that game? Absolutely no consistency within Bioware? Come on now.
I guess when Liam turned down BroRyder early on in the game it was really just a testament of the "HAHAHA NOPE" we should expect from Bioware and their empty promises. Which sucks. Been a fan of them for a bit, and I still find ME:A fun to play with, but the RPG element is what sells me the most, and I feel that's the biggest loss to this title.
In the notes of whats coming up for Andromeda, improvements for the gay male romances was one of the things listed.
Seriously hoping sometime after they also improve the straight female options.
- 9 years ago
@Nykara360 wrote:
In the notes of whats coming up for Andromeda, improvements for the gay male romances was one of the things listed.
Seriously hoping sometime after they also improve the straight female options.
We are Pathfinders so there should always be hope... there has to be hope...
😉
- 9 years ago
To be honest: DA:I was a great success for me (personal opinion). So I can't say that Bioware is always breaking his promisses. And Mass Effect 1 to 3 have been great, too. Ok, the end of ME3 .... THERE WAS NO END!!! IT'S NOT EXISTING! 😬 😉
I wasn't hoping for a lot in MEA, only for ONE (two?) "average" romances for females. I was sure the males would get 4 or 5 great options.
Have you seen what plans for the next DLC / Patch they have? "Making the male / straight romance better and give the male Ryder more romance options." Hehehehe Great isn't it. 😃 Like a hit into the face of alle female players. ☹️
Biowares plans for the next months - sorry in german: http://www.playm.de/2017/04/mass-effect-andromeda-update-plan-der-naechsten-monate-enthuellt-neuer-patch-am-donnerstag-339846/