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Think something wont change no matter what choices you made or how you say certain things. Eg I dont think what I said would change how Liam felt in the heat of the moment he needed to let off a few more rounds, that's just the person he is and his entire upbringing, a few words at that time wont change that.
What I feel should matter is larger decisions and mandates influencing the direction of the entire community or entity. Eg choose to have a scientific or military outpost. That choice should have a huge impact on the game, no not MEA2 or 3 or MEA20, it should have impact immediately. Safety vs progress, protection vs advancement. Maybe if you choose science, quality of life improves, Nexus gets more shops/an extra bar/ more choice of clothes... If you choose military, more protection, unlock some rare weapon/nomad schematic. Also it is rather silly that I cant have 1 outpost dedicated to Military(cause the kett is there) and another one purely science(like Elaadin where the Krogan can look out for the colony). We have 5 outpost, cant it be 3 science-2 military? Aside from some conversation changes, there's almost no impact to this decision.
This game is what I considered Squandered potential...
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