Anonymous
8 years agoEmail to Bioware
I have just finish mass effect andromeda and honestly speaking i find it good. Not as bad as most people had said. I wanted to get this email to bioware but was unable to. I want to let them know tha...
@mcsupersport wrote:
The biggest two issues with MEA in production was they gave a AAA game to the B team, and then mandated a switch to the Frostbite engine mid development
They used Frostbite from the start.
@ThandalNLyman wrote:
BioWare Edmonton took over and Casey Hudson was brought back and (I think) was given instructions to "get this thing out the door with minimal additional cost" only after it became clear the project had gone seriously off the rails.
Casey Hudson only returned to BioWare in July, which was after the game's release. He replaced Aaryn Flynn as general manager. I think you're perhaps thinking of Mac Walters. Which brings me to the following:
@Delgorath wrote:
They made a huge amount of cash on the pre-orders and diverted funding and staff to Anthem and other projects.
I don't know why people keep saying this, because it was the other way around. BioWare sent senior staff from Edmonton to Montreal to get the project back on track.
@Delgorath wrote:
Bioware dont even exist any more.
As was pointed out, BioWare still has their studios in Edmonton and Texas. The Montreal studio still exists with a large part of its staff, but as part of Motive who they already shared a building with.