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@ketxxx wrote:
Another bug......
- Having to hack doors all the damn time even to just get to the bar at "that space port".
It might seem like we are ripping ME:A a new one, but we are being as constructive as possible if any criticism seems harsh it's only where things are really that bad EA / Bioware only have themselves to blame.
If you're talking about the space port at Kadara "Spelling?" it's been addressed as a type of loading screen.
Ooh another thing I just remembered. The Escape Pod never gets purchased after Peebee's loyalty mission.
@Pyro411 I am, didn't use the name for anyone that really wants to give MEA a bash still 😉 Whoever said the long time it takes to open a door at Kadara is to mask loading is full of *. I don't even need to give examples you just visit basically anywhere else in MEA (that all happen to be considerably larger than Kadara) and this is not a issue at all.
I thought Shadow of Chernobyl would be the most unfinished mess I'd ever see (been modding it, piecing it back together for 10 years now...) until MEA. I'll say MEA is worse because I highly doubt anyone will ever see the SDK for Frostbite to fix everything wrong in MEA.
@Xx-Gimmle-xX, Nope you aren't missing anything omni-gel to revive team members is gone you have to revive them manually or end the fight to make them get back up. Seen those crate things with red above them and some blue bars? They are health crates, running to one of those will restore your health and as far as I have seen only your health. The power stuff is largely pretty meh to me, I just dodge and shoot - easy as pie. Only use powers sometimes just to mix things up a bit.
I wonder if anyone has tried playing MEA on the hardest difficulty with the normal weapons and not the "cheat" weapons... I bet they are there half hour just trying to kill a single kett foot soldier.
@JeRabo81, That is why this thread exists 🙂 The MANY bugs, gameplay and continuity issues are completely inexcusable. Its like a bunch of interns... and particularly useless ones at that (the ones that are always getting tea / coffee) made MEA.
Now for more bugs...
- Fix player character falling through the map this is getting entirely too frequent now it happened to me AGAIN just by performing a melee attack with the Asari sword.
- Numerous tasks are missing quest markers, while others have them. Eg; all Turian wreckage is marked on the map, but all the Remnant things you have to pick up on Havarl are not, nor are the missing colonists marked on Eos. Sorry Bioware, if all tasks like this had no markers you could chalk it up to RPG elements, but with some tasks having markers and others not.. yeah thats about as blatant a sign as sloppy / lazy scripting comes.
- Why isn't there a second landing Zone on Kadara so we can get straight to the badlands?
- Why is the player view distance longer than what the HUD can pick up? Seriously, the HUD is useless just find a high place and scout the map from there its more effective than the HUD. You seriously need to fix this it's completely broken. Go look how Mass Effect 1 did it. Those guys got it right first time so its not like you even have the excuse you had no examples to look at...
- Why can't we customise our team any more? This is beyond reprehensible, especially as it was finally got right in ME3.
- Nobody, I repeat, NOBODY, wants to carry all the weapons they have made in their inventory PARTICULARLY as you can't equip them in the character menu like you can in ME 1!
- 8 years ago
@ketxxx you are so right on the money in your post, this is totally insane, I mean seriously, they already had ME3!! why couldn't they just build on that?
Yes, I figured out the health and ammo crates early on in the game, but seriously, why couldn't they have a quick tutorial on first mission like the other ME's did (like pressing ALT to switch position behind cover is basic knowledge).
and not being able to equip a gun when in inventory? what the heck?? I seriously almost broke my screen when I first noticed this sh**t.
and I love the remark someone put up that the long loading screen on Kadara is to allow loading the map...the Nexus is WAY bigger and has WAY more details in it and so do other maps in the game, how does that even make any sense to anyone?
The way your teammates react to your orders is also full of it, I used to use this option in all other ME's and it worked great. send one squad member to flank the enemy while you and another squad member provide suppressive fire.
now I ask them to stand somewhere and they just guard that area without even shooting at the enemy, only if an enemy comes close do they move their *.
- Kadara port landing zone, was just about to ask the same question, why can't I land in the new outpost I established?
- I don't understand what they did with all the different materials they want us to collect (AND WHY THE HELL IS IT IN MY INVENTORY???? WHY AM I WALKING AROUND WITH 2000 PIECES OF IRON???).
they added andromeda tech, milky way tech and remenent tech but everything is way under powered than what I have now it doesn't make sense to build anything, so I have no use of the mining zones or anything else for that matter.
- why can't I equip better weapons for my squad? I mean what good is it to find or create gear if you can do it only for yourself? once you have the best weapons that finishes that part of the game for you, so no need to take anything from any fallen enemy or crates or anything.
- on your question about hard difficulty, I did! I am playing on one under insane I think , don't think I went for insane, but I first encountered the Cardinal (I think that's what she is called, the boss on Voeld) I had an N7 assault rifle and another gun and shotgun (no sniper rifle), there is no way in HELL you can beat that boss with those weapons, believe me I tried everything.
I was playing that fight for about 2 hours until I decided to load a previous saved game and get myself a sniper rifle (guess which one 🥳).
Oh which reminds me of a bug, I got to Voeld and that was the first mission I did as I saw the shuttle and talked to the pilot and then said let's go, it screwed up the whole conversation for Voeld as there were Angaras that didn't like me and then said THANK YOU for rescuing the Moshae (or whatever she is called), so decide you like me or not?
I love how you break down all the bugs in the game, this should totally go to the devs, but I don't think they will give us the basic courtesy of even answering this post.
@JeRabo81 I seriously thought I was the only one that thought the Kett look exactly like the collectors so I launched ME2 to see if I am right....guess what...@ensiform I think it is safe to say Bioware is to be blamed here, this is not a EA call although EA has made calls like this before (SIMCITY anyone?).
But there is a HUGE difference between releasing as game which is almost finished and has a few quirks in it to releasing a game that simply ISN'T working, not to say has SO many things missing or done in such horrible ways (see above comments and @ketxxx review).
It seems to me they didn't even play the game before they launched it, and like I said in a different post, there are MILLIONS of gamers which would gladly volunteer to QA the game before lunch day, hell I would!
All these bugs would be seen at first glance once they RAN THE GAME.
So I guess Bioware owes me 60 Euro's...or at least a working game!
I am a huge ME fan, I got ME2 AND 3 pre ordered and that is what I also did for MEA. but this is f*cked up. I have NEVER in my life seen such poor excuse for an RPG game.
I mean SimCity was the worst I have EVER seen, still is! but after playing all the ME's I think we can honestly say this is the worst RPG game they have ever come up with, and they didn't have to come up with anything new, if they took ME3 and just made a new story with the same graphics and controllers people would be jumping through the roof.
I seriously hope we get an answer on this post.
- 8 years ago
We can hope, but I doubt we will. All we can really hope for is that the right people see this thread and a lot of the issues at least get fixed. Lackluster character creation is the least of this games problems IMO, and in fact I did manage to create a pretty decent looking femryder. Took maybe 30mins - ~1hr to do, but it is possible.
No more bugs to list at this time, I will probably go back over the thread, categorise and add everything to the first post at some point in the near future so everything is there at a glance to be seen.
- Anonymous8 years agoIf one of you has a twitter account, just sent BioWare or Mike Gamble the link to this thread here via twitter. Maybe they will take a look.
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