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I'm sure there was bandwagon "hating" going on as there is with every game, but I was critical of it and I still am. No excuses for releasing a game in the state it was. With that aside, I know patches fixed much of that stuff but my biggest complaints will never be addressed in MEA. They are not technical problems, but more personal ones. I only buy Bioware games for story, characters, and dialog. In the OT all those things made up the core of the game and it's also what most Bioware fans loved about the games. Combat and lack of an open world were never something I heard lots of complaining about, yet that is what Bioware chose to put most of it's resources into at the determent of what was core in their past games.
Bioware took DAI in that direction and I didn't like it and they did the same with MEA, only it's worse than DAI was which I didn't think was possible. I don't mind games being inclusive if it fits the story, but to do it so you check off the inclusion box, is not doing anyone any good and your game will suffer for it. It should feel natural and in MEA, it doesn't. It feels forced at times. I loved how it was done in the OT and Femshep was my favorite.
At this point, I don't really care if they release any DLC for it or another ME game. Go back to the old formula that made them famous and I'm in.
i find it kind of unfair to compare MEA with the entire OT. after all it had 3 games to refine and introduce characters and their story. if i compare my experience from MEA with ME1. MEA is much better when it comes to character development. and i care a lot more especially about the rest of the crew.
- 9 years ago
I read the Forbes article and felt very let down by EA/Bioware if that is what the future of MEA is. I understand about profit/loss margins. I too am an older gamer that's been gaming for over 25 years. EA hasn't done much to salvage the release of MEA. I see little advertising on what has evolved since release, how much better the initial flaws have improved and it's becoming a worthwhile successor of the ME trilogy. You would think someone in marketing has tried to get the rest of EA on board with some decent advertising.
When I first played MEA at release, there were upsides and downsides to the game. Most have already been mentioned so I won't revisit it. I've played through a couple of times now and finally realized MEA is like the first chapter in a book. It's setting the stage. There is so much more that could come. The Quarian ark arrives, you have 3-4 more species to have to adapt to Heleus, getting the Angarans back to the worlds they lost, understanding the remnant tech and finding the designers of it, kicking the Boneheads (Kett) out of Heleus or finding out who the Kett really are, where they come from, what is the Scourge can it be used as a weapon not to mention can the Ryder's Mom be brought out of stasis and be cured. The chapters there just waiting to be written.
Why wouldn't you finish the book with so many interesting chapters to write?
- 9 years ago
You guys do realize that SDCC has Mass Effect and Dragon Age events (signing, posters, etc) right?
Doesn't that sound like they are doing something with Mass Effect there?
- Anonymous9 years agoHonestly I don't know if I need to be "scared" or have hope with BioWares silence about MEA. This could mean two things: they are working on something which will be great or they do t have nothing but don't tell us because they are afraid to damage Anthem in which case they are already doing it now and in the future by letting Andromeda an ME aside.
Now that the hate train has calmed down a lot I start to see a lot more articles about how Andromeda should have DLCs to expand and close some story points before moving to the next chapter.
Andromeda has established some great story points an great characters so it would a shame is if have to wait the next game for some of this stories to be expanded and closed.
So I'll repeat myself but BioWare will only damage Anthem if they abandon ME for now. Yes it is a new game but they don't need to put aside ME for this game, let's hope the new head of BioWare will understand this. Plus their presence at SDCC give me even more hope.
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