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Anonymous's avatar
Anonymous
9 years ago

Glyp's - Where are they

I am on Eos & have been for hours. I have found 3 Glyp's. Two and the first site and one at the second. I can not find the 4th Glyp and am so frustrated that I am ready to stop playing this game. As a last resort can anyone "show me" where the Glyp's are? YouTube did not seem to help?

10 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago

    I am fed up too mate. I get to a site and then get killed by loads of naffing remnants that are so OP it is a joke. Why is it every single game that has gun fights the mobs are so far superior it isn't worth taking the gun out of its holster. Cover! is that a joke? The world looks massive but why do I feel I am playing in a very limited space?. I have seen enough of this game to say its the biggest waste of £50 I ever spent. I detest the navigation system. What the hell is that. I don't know which way I am facing. One second I am going towards something the next I am moving further away. Sorry but if it isn't auto-routed shove it. Done my apprenticeship running around nowhere for hours on end. Weapons that you need 100 rounds to kill anything and  no refills.

    For a AAA title its pretty tame and sux beyond belief. EA at its best once again.

  • Anonymous's avatar
    Anonymous
    9 years ago

    @ianandrews292: What exactly are you having problems with? Some things to keep in mind:

    (Missing) glyphs are per console/site. That means the site in the north (where you meet a certain P....) has it's own set, the site in the west has it's own set, and the site in the southeast has its own set.

    You only need more glyphs if you still have '?' symbols on the decryption console. If you don't, you can try solving the puzzle.

    Keep in mind: You need to solve the north site first, the other consoles won't work until you do - you can collect glyphs, but the consoles are inoperable at first.

    Typically (at least on the 'starter' puzzles) the following works: Aim the scanner at the console and follow the cables - they each lead to a glyph. Glyphs are typically on top of or behind things. If you can't get there, there are some pillars around you can raise up with a separate console (southeast  & west sites have this). Just use the scanner, follow the blue line, use the attached console, then you can jump where you need to go. (Later consoles, especially optional 'bonus' ones might not have cable hints - you will really have to look everwhere)

    Get comfortable with the mechanic  of using the scanner to see what leads where - you're gonna use this a lot.

    On to the puzzles: If there are no '?' symbols, just do what it says - fill in the board so there are no repetitions per row, column or outlined subshape. Just click each 'empty' spot until it has a fitting symbol. If there's a 4 symbol row/column/shape with three symbols filled in, start there. Move on from there....

    Later things get kinda trickier, but the 'learning curve' is okay.

    @Sludge-Gulper: Try 'easy' and a somewhat more tactical approach maybe? You'll need to learn to deal with those pesky remnants - otherwise you'll have

    Spoiler
    rather 'big problems' 😇
  • Rand207's avatar
    Rand207
    9 years ago

    As far as combat  difficulty goes, I was getting my head kicked in by Remnants in some areas.  I lowered the difficulty level  from normal to casual, and found my comfort level.  Combat is still challenging, but I'm not dying all the time.  It's a new game and the control scheme on the PC takes some getting used to so that you can handle it automatically without thinking about what key does what.  It's a pretty large learning curve, but I don't feel that the PC interface is "clunky" by any means.  The more I play, the more fluid it becomes, so that eventually I will be able to notch up my difficulty level.  One of the really great things about MEA is the 5 choices of difficulty, making the game accessable by everyone.

    I'm really starting to love MEA the more I play it.  You're a Pathfinder, an explorer, in a new universe.  It's about exploring, discovery, over coming environmental hazards, deciphering old alien tech and creating a home for the people/aliens of the arks.  I love the discovery and learning how to do things, rather than just be told.

  • Anonymous's avatar
    Anonymous
    9 years ago

    I agree totally the premise of the game is sound but why give us weapons that do nothing. I selected normal thinking normal. It isn't normal at all its semi-hardcore. It is so frustrating that I can kill the buggers but not with these weapons emptying 3-4 clips to kill one is insane and of course that is your lot ammo spent. Now you do the rain dance of the naked man. And ultimately die.🤔

  • Eliscent's avatar
    Eliscent
    9 years ago

    @Sludge-Gulper What I've realized is that using your powers, biotics, combat, tech, all these are very, very important in combat. You can't kill a remnant with full shields without taking them down, either having a tech master on your squad or being that yourself. 

    You can upgrade your weapons, through the research console for example. This should give you a bit of a leverage. 

    Normal has never been normal in the Mass effect games, which I actually do like a lot. I like challenge and a hard learning curve. It just takes time but you'll figure it out. Start off easy, figure out which powers work for you (overload is always a good pick if you're struggling with shields) and maybe staying in cover isn't the way you like combat. I like getting in the middle of it, I combine Biotics and Tech. Overload, charge and energy drain are my favorites. Get's me up close and personal and a shotgun blast to the face. Energy drain to get shields back up if everything doesn't go as planned and dash away if you get surrounded. 

    I hope this helps you out a little bit at trying a new way looking at combat.

  • Anonymous's avatar
    Anonymous
    8 years ago

    Followed all the blue lines and scanned all glyphs. Puzzle still says missing glyphs. Is this a bug?  Cannot go any further in game. Is this the ending?  terrible game!

  • mcsupersport's avatar
    mcsupersport
    Hero+
    8 years ago

    @ralph95121

    I haven't ever experienced a bug where a scanned glyph didn't register, but I have seen some posts about this, so it is very possible a bug.  Without more data about where exactly you are, and what you have done, I can't say one way or another.  I can suggest you watch a youtube video of the area you are on and see if it shows you anything to scan or look at.....also double checking to make sure you actually scanned the glyphs is a good idea.  Usually, IIRC, the blue lines go away once you scan the glyphs.

  • @ralph95121;  If you still have a [ ? ] on the activation panel, you haven't found all the glyphs for that one.  Depending on which monolith site you're trying to activate, sometimes the glyphs are atop structures that require "help" (e.g. movable pillars) to reach or are outside the immediate area (lookin' at you, Voeld) and you have to go back out and around to find them.

    (And as @mcsupersport said, YouTube is your friend. 😉 )

  • Glyphs are sometimes right nearby, or in nearby rooms. For outdoor sites, some are on the side, or the top of those slanted remnant pillars, sometimes requiring you to activate a panel to raise up some columns.  I remember a couple of those on Eos.  I just finished Voeld and found one with two on top of the same pillar.

    In the vaults, there are some annoying ones that are a bit harder to find, but the outdoor ones should be easy.

    Usually, if you scan the console and walk the area, a bright yellow powerline shows between the console with the puzzle you are trying to solve and the glyphs associated with it. SAM will tell you when you find the last glyph you need that there are no more detected in the area, or your Ryder will say something to the effect that they can try it now.

  • EgoMania's avatar
    EgoMania
    Seasoned Ace
    8 years ago

    I remember one where you have 2-3 glyphs in that icy cave but the last one is actually outside above the cave. I wonder if that's the one that people are on about.

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