Forum Discussion
@VladVonCastein wrote:
Well I will keep this brief... When I played MEA, I felt that combat was better than the original series but I missed a lot, the writing, the music, I miss them all. So I thought to myself, lets do the reverse, after playing 521hrs of MEA lets go back and play ME3 and see if I still like it. I have just shot the cr*p out of Udina, so think you know which part of the story I am at now... Miss the combat in MEA. But that's about it. I dont miss anything else... I am awaiting my meeting with Tali now like I am awaiting my long lost lover... Next stop... Geth Dreadnought. So I will have to say agree with regards to the combat. But things like Mako vs Nomad, that was done in 2007 not exactly a fair comparison. I can understand different people have different taste, but for me ME Original series has the most important things done and executed properly minus the last 10 mins.
It's not ME3 - but it never was going to be no matter how bad I wanted that.
It's different - and people may or may not like it for that.
Replaying the original series is like grabbing ahold of Javik's memory shard.
nah not javiks shard, am not gonna kill myself lol... all I can say right now, meeting Tali after so long... Totally Worth It 🙂
- Anonymous8 years ago
I was restarting ME2 with female Shepard. I stopped when I remembered I had to start scanning planets again. T_T Female voice sounds ... not strong. I need to get used to it. If much, her voices sounds indifferent.
Back on topic, battle is the only thing, too, that I usually miss between the old and the new. Except the 3-power layout and not giving order to our squad mates. Speaking of which, there was the strategic pause by pressing Shift. MEA would make MORE SENSE having that, because of SAM's enhancements upon your brains and physique. Pausing would translate as one of his enhancements, and how we have not any, not to mention that the current enemy radar sucks for a real time perspective. Surely, adds to the challenge of awareness of enemy positioning.
- 8 years ago
@PandaTar wrote:
I was restarting ME2 with female Shepard. I stopped when I remembered I had to start scanning planets again.
@PandaTar There's a mod for that. Single probe scans the entire planet. Soooooo much more replay value instantly. Optionally autosolves mini-puzzles aswell.
- 8 years ago
ME3 was a masterpiece. Mordin Solus ´´Had to be me, someone else might´ve gotten it wrong´´....that heroic Salarian *...and Joker with Seth Green voicing him, Le mot juste *smack* and super-charismatic Illusive Man (Martin Sheen, also verging genius) taking the stage in a big way. The story you could carry over from ME1 and ME2 was also exceptional. ME1 was a bit clunky but it can be forgiven easily, the series was just finding it´s voice back then with Saren and his geths. ME2 with the fakin Collectors and the suicide mission was scary AF and also very engaging storywise. Did a carried over playthrough from ME1 with everyone in the squad surviving the mission and playthrough with Shepard being the sole survivor just to see what happens in ME3.
ME:Andromeda.....feels kinda like a DLC to ME3. Game mechanics and everything just the same as in ME3, even looks exactly the same with my computer atleast. Great story and all with the Initiative escaping to Andromeda from the Reaper threat looming over Milky Way. I just don´t see why the Reapers wouldn´t also suppress Andromeda which had/has the Remnant builders and whatnot technological races inhabiting the galaxy. It´s not like the Reapers are limited to just Milky Way..?
Sure it was an engaging 45hours in 5 days which it took to do 96% playthrough with normal difficulty in ME:A (cba to dig every planet for every kett camp for every little task etc to get 100%) but i have no desire to play it again as such. Although did just that and completed it in Hardcore just for the sense of duty i feel towards Mass Effect. That being said, also experiencing a loss of purpose and life-ending-sadness that i´ve once again played through the only thing i was waiting in life for 5years, ever since i completed ME3, in which had the same problem after completing the game.
The only choice that really made me regret my actions was when i shot PeeBees friend to melt in hot lava and saved a piece of RemTech...that will haunt me. Also little remorseful about my first playthrough in which i saved the ancient angaran AI and it turned out to be useless. Shot it to smithereens in next playthrough.
Multiplayer needs like 20 more maps, same as ME3.
- 8 years ago
Well I don't think ME4 is better than the original trilogy. Sorry, but even if there are improvements in some areas, it has a few huge steps back in other areas and it doesn't have stuff previous games had. For example - Garrus. I just don't see any person in ME4 that can reach his status. Okay, Addison could. 😛
Anyhow, I've played through the game twice so I'll take a pause from it (Expeditions 2 will be released in a few days). When I finished the game for the first time, I shared my opinion on RPGwatch, and second playthrough didn't change it (faces got fixed but I never cared about that), so I'll quote myself as a feedback:
https://www.rpgwatch.com/forums/showpost.php?p=1061444010&postcount=2248
superb:
- combat
- crafting possibilities
- ending made easier or harder depending on your choices through the game
- e-mails protagonist receives, sidestories on terminals and logs
- visuals of galaxy and explorable areas
- not possible to fastrun the game in one afternoon (normal dif.)
- sound effects
- references to original trilogy (button pushing on Kadara, Cerberus in a few side missions, Liara's audio logs, etc)
thumb up:
- hidden stuff and puzzles (although easy, and I'm not talking about 20 sudoku)
- space pr0n exploration although rewards should have been better
- flirting
- Apex HQ works on emulators
- The Art Of ME:A does not disappoint
- was afraid jack of all trades system will stink, but no you can't be Skyrim master of everything
stuff improved compared to ME2, ME3 and DA3:
- no cutout story/setting critical content sold as DLC
- DLC (deluxe version) relevant only to MMO audience
- MMO rewards symbolic in campaign and don't guarantee the best outcome
- Mako returned and thank god no N4S carracing idiocy
- no reason to spam sonar constantly
- no instarespawning bears
- no Bioware Points scam!
not bad, but should have been much better:
- inconsistent writing, not as bad as generally suggested though, it's "good, bad and ugly"
- tons of quests and sidequests, not all are a quality over quantity though
- cryo pods system has level cap and some of pods' bonus are crappy
- sidekicks are hardly memorable
- sidekicks banter tainted with breaks on trashmob respawns or Sam's POI-s alert
- too many unfixed annoyances that proper QA would notice (example: tendency of corrupt autosaves)
thumb down:
- facial animations, while there is a logical reason, EA should have funded it with more $
- loadscreens, loadscreens everywhere instead of fasttravel between roamable planets:
----- Kadara loadscreens at big doors, inability to freeroam without landing on it's port
----- just like Kadara, Nexus port area used as a loadscreen to other Nexus areas
- unskippable cutscenes
- no F5 on PC, saving anywhere outside of combat disabled in main story missions
- grinding is toned down, but it still exists
- longterm romances again feel pathetic ("friends with benefits" option is okay)
- sidekicks AI in general, sometimes "frozen" hostiles/friendlies AI
- disproportional (mutated?) human bodies
- music, what music, where is music spectacle?
- default film grain on and subtitles off, no option to disable motion blur, console command needed to make a screenshot
unforgivable catastrophes:
- mining minerals with Mako
- roguelike randomly generated task objectives
- UI (weaponswitching circle stinks, menus are a mess, 3D map rotation not possible, etc)
- hair!
I said that once I started playing this game I just couldn't stop.
8/10Sorry if I sound too harsh there and if moderator feels some words should be changed on EA answers, please do edit them, I won't object.
- Anonymous8 years ago
The only thing I find superb, for a personal classification, is the amount of potential to explore.
- 8 years ago
@JoxerTM22 wrote:
Well I don't think ME4 is better than the original trilogy. Sorry, but even if there are improvements in some areas, it has a few huge steps back in other areas and it doesn't have stuff previous games had. For example - Garrus. I just don't see any person in ME4 that can reach his status. Okay, Addison could. 😛
I said that once I started playing this game I just couldn't stop.
8/10
Sorry if I sound too harsh there and if moderator feels some words should be changed on EA answers, please do edit them, I won't object.
Harsh? LOL you gave the game 8/10 that's more than what a lot of people would have given it lol... Nah you were being very kind. Objectively it's not a bad game, I played it 4 times and spent 521 hrs(according to origin's counter) but still I call it MEA rather than ME4, perhaps in my mind, it really doesnt belong in the same league as the trilogy.
- EgoMania8 years agoSeasoned Ace
I loved the Shepard series and I was fine with the ME3 ending and all that.
So for me to say that this game is better than the previous ones is a tough one. The original series was rather epic and really engaged you.
ME:A is a game I enjoy very much. I play it a lot and it has a lot of stuff to do in it. Exploration and all that is great. The conversations have humour but the conversations can be awkward and a bit too dry as well. So I'm mixed on that. The vehicle is definitely better. I have the model sitting here on my desk...it even looks cool.
But the original series did engage me more into the story and the main character. Also the companions in ME:A are cool but between Cora and Ashley, I still have to go with Ashley. Drack's hilarious though. Liam? I have no idea what's up with that guy but he's an oddball of sorts. But I digress.
ME:A is a great game for me. I enjoy it. It needs some fixes. The first patch already helped. What I am looking for though is a bit more of that epic feeling that seems a bit lacking as the main story is a little flat in comparison and the companion stories are lengthy and a bit messy. I think a lot of that can be cleared up by doing something about the UI (track more than 1 quest at the same time) and doing something about this annoying "on hold" stuff that really breaks my flow when I want to play through a story arc. They really need to think about how they do the quests.
But I can't say I hate it after playing for over 130 hours...I do enjoy it, but I also hope that the next installment of ME will really take that step up again in story, feels and engagement. I'm just not as attached to Ryder as I was to Shepard. Sadly, it appears that the next ME will not continue the Ryder story. I do hope we'll get some dlc for the Ryder story though.
It's something Dragon Age also suffers from in my view. Switching main characters with each installment just didn't help. I'm not sure if that's just me, but the Original DA is still my favourite and DA:I I only played through once and didn't care to try it again. It was pretty good, but not worth replaying somehow.
In ME:A I do feel there is a disadvantage to what they did with classes. Because you can be everything they had to balance them against each other and that takes a bit of the excitement away for me especially from biotics somehow. As part of the balancing you get only 3 active skills. That's just kinda boring to me and I don't really feel that switching around from one layout to another. So I end up playing a sniper with extra guns each playthrough.
So I have some concerns but they haven't stopped me from playing this game...a lot. 🙂
- 8 years ago
@JoxerTM22 wrote:
Well I don't think ME4 is better than the original trilogy. Sorry, but even if there are improvements in some areas, it has a few huge steps back in other areas and it doesn't have stuff previous games had. For example - Garrus. I just don't see any person in ME4 that can reach his status. Okay, Addison could. 😛
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If you think I'm saying ME:A is better than ME1-3 you are misunderstanding me... and I think Vetra is sliding into that role surprisingly fast. 🙂
- asakti8 years agoNew Scout
I don't think one game is better than the original series, particularly when it is using its momentum to be better off what we have already had built up over three games. That said - MEA has a lot going for it. MEA could have been awesome with a few months of solid tweaking prior to launch.
However - I think it is a shame that the Devs decided to up and plonk us down in a new galaxy rather than exploring the original one. I would have loved to see more development in the species that had just been glossed over (elcor; hanar; volus; batarians). I am not sure I like the fresh start approach of MEA - particularly when it seems to be the easy re-set so they can re-explore what we covered in ME1-3.