Forum Discussion
The worst problem with this game is that it takes almost 0 skill to play, just a lot of patience. Enemies are bullet sponges with a majority of weapons above bronze, and it boils down to how much fun do you think it is to shoot joe shmoe from the nexus in the head with over 20 bullets to kill him with most of the weapons in the game. A dev commented on it, saying the addition of jet packs made the game too easy, so they took the easy way out and gave enemies a bunch of health or made guns do * damage (the second one is correct in regards to ME3). I would like to see guns/powers other than what is currently effective, such as snipers except the viper and the UR explosive one, kill much faster, but improve the effectiveness of enemies in other ways. Increase the intelligence of the a.i so it feels more tactical, not just a peek a boo simulator with pin point accurate mooks, increase the number of enemies on the map (don't ever give me this * of "effectiveness on low end pc's/consoles, battlefield 1 can have 30 plus players on maps 100 times larger, don't give me that *), or something I would like would be to give enemies more access to powers, increase their arsenal, make more dynamic enemies, because as the game stands it's just tedious on silver/gold, and it takes 0 skill, just a lot of patience.
- 9 years ago
@GigaChadEnhanced You're totally right about the bullet sponge for some enemies, it took me an hour to solo gold with only a katana shotgun and lvl 11 vanguard because of BS hp regeneration of a berserker lmao
However, a lot of higher tier weapons (from uncommon) are IMO viable for gold