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Maulclaw97's avatar
9 years ago

Ilos: Insta kill glitch...

I have no idea why this happened, but while playing on my Level 50 Vanguard Femshep, after the Sovereign cutscene on the Citadel, I have 40 seconds to reach the Conduit. On my PS3 I just pressed forward and managed to get to it... but on my PC I started to notice that I was losing health incredibly fast before being able to reach it all. After an hour of dying over and over... I opened up the console command and used cheats to kill all of those Geth and got off the Mako and walked up to where the Geth were. Then I noticed that my character and both Garrus and Liara were losing their shields and health for no reason. Nothing was hitting us, nothing. I tried it on the Mako.. and it instantly died within 10 seconds.

I don't get it. Why did this happen'? I had already completed this mission on both my PC and PS3... why is it happening now on PC again? I can run the game with no issues regarding the framerate. I just find this glitch incredibly weird... and if it wasn't for the console commands I wouldn't have been able to reach the conduit at all.

And also another thing. It seems like I'm stuck at Level 50. I've noticed save files and gameplays where the character was at Level 60. How is that possible?

7 Replies

  • @Maulclaw97

    Did you tried to repair the game? (in Origin > Game Library > right click ME2 > Repair)

    As for the level, you can't achieve Lev 60 with a new ME2 character, you need to import a high level ME1 character or start a new game +.

  • Maulclaw97's avatar
    Maulclaw97
    9 years ago

    I don't get it... why would a missing file cause a glitch to trigger at at the ramp that causes my character to be killed instantly? Doesn't that sound a bit off?

  • holger1405's avatar
    holger1405
    Hero+
    9 years ago

    @Maulclaw97

    This sounds like an error in the game timer, that on the other hand is part of the game files. (Could also be a save game problem, but there is no way to repair that.)

    Do you have a reason not to try the repair?

  • Maulclaw97's avatar
    Maulclaw97
    9 years ago

    I have a graphics mod implemented into the game. I'm afraid it will either corrupt or replace the existing data or even the DLC. In order to get the DLC I had to follow a guide in the Steam forums. I managed to get them for free since they're not available on the Steam version. I even attempted to assign the game's code into Origin, but it didn't work. I'm glad it didn't, though. I've heard about many new errors nowadays due to the Origin version.

    Besides the graphics mod(http://www.nexusmods.com/masseffect/mods/1/?) I also have some of the .ini files altered in order to allow the Console Commands to work and the textures to work properly with the High-Ultra settings. I'm unsure if this happens to the Origin version, but if the file isn't altered the game will never render the textures to its maximum. It also causes Garrus' face to look weird.

  • holger1405's avatar
    holger1405
    Hero+
    9 years ago

    @Maulclaw97

    The DLCs are free by now and will work on the Steam version. (I have ME1 on Steam as well.) You can find them here.

    A game repair will purge MEUITM.

    But it is very likely that MEUITM is responsible for the problems in the first place. You can make a backup of your "bioengine.ini", then delete the original "bioengine.ini" and start the game. (It will create a default "bioengine.ini") 

    Then look if the problem is gone.

    The additional fixes in the "bioengine.ini" are not necessary for MEUITM to funktion, and I imho you can't see much difference whit or without them anyway.

    If that don't helps then it is most probably that a problem at the installation of MEUITM caused the issue.

    Only to vanilla the game and installing MEUITM again can solve this.

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